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Author Topic: Metaphase Evolution: Snake  (Read 3349 times)
Description: Mandelbrot. Yep, another "X" fractal...
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stardust4ever
Fractal Bachius
*
Posts: 513



« on: August 07, 2014, 06:23:25 AM »

Yet another take on the Metaphase concept. I follow the 3rd order spine on the large bulb, then zoom in on the spike of a minibrot, generating needle like tendrils with chaotic dendrites. I start generating my signature X-chromosome fractals from there. The DNA within the nuclei multiply and quickly evolve to create complex life forms. I present to you, the slithering serpent. fiery

 A peacock

Thanks to new perturbation methods for fractal rendering, I can zoom much deeper into the set allowing the creation of more intricate patterns. Rendered in Mandel Machine.

Coordinates:
R=
-1.29632376373153087814514181968567217551911897110271072205748646016558081877206804020456423931144584448487053923759712649049115769541348812569422024287740798812268189666982499992011465101136415488372042237806498868350868072832523305055084796161549508363539223171267764950104400173956617189096574411147676791289386812654176827432309292623097528315436974113883096832092539920895389417848738750
I=
0.441839612817223244999254964960257635577369396702711508359753209071050889731549762420392436496592095788771321288987012 30135134177533112379171504626493596159179930795070257709967205345611286599263722161288442941495506450046036309808265124 84153281793360920339289453874527667379700614495460057315214665928786146816745648527894184524182443359607214841026143252 7935630926552782464749271051402331

Magnification:
2^-1284 zooms

Deviant Art link with high quality download available (PNG, 3200x2400)
http://stardust4ever.deviantart.com/art/Metaphase-Evolution-Snake-473718301


* X Snake 800.jpg (151.61 KB, 800x600 - viewed 189 times.)
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Botond Kósa
Fractal Lover
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Posts: 233



WWW
« Reply #1 on: August 07, 2014, 12:43:35 PM »

Did you know you can obtain your original palette used in XX Reactor Core and related images? Just click the Palette button in the upper toolbar and choose "stardust4ever" from the presets. Color density and offset may also have to be adjusted.
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Check out my Mandelbrot set explorer:
http://web.t-online.hu/kbotond/mandelmachine/
stardust4ever
Fractal Bachius
*
Posts: 513



« Reply #2 on: August 07, 2014, 10:40:08 PM »

Did you know you can obtain your original palette used in XX Reactor Core and related images? Just click the Palette button in the upper toolbar and choose "stardust4ever" from the presets. Color density and offset may also have to be adjusted.
Yeah, I did notice that, thanks. I really need a way to tweak the palettes though. Sometime the hard contrasted edges can mask fine details depending on the gamma settings of the display. For my "Magnum Opus Ex" render, I extended the blues a bit to offset the yellows, oranges, and reds found in the center detail area. This put more emphasis on the warm features in the center while creating the illusion of slightly less dense bands in the outer blue areas than what actually exists.

The "more blues" palette used for my Magnum Opus render is actually something closer to:
(0,0,0) black
(255,0,0) red
(255,255,0) yellow
(255,255,255) white
*(128,255,255) light cyan
(0,255,255) cyan
*(0,128,255) baby blue
(0,0,255) royal blue
*(0,0,128) Navy Blue
and back to black.

* = intermediate values (Fractal Extreme lets you adjust the break points, so I spaced the blues twice as far apart dividing the pallet into ninths. For programs that use equal spacing for all colors, you need to add the intermediate values in.

I later modified the original Fractal Extreme palette to something I call "Hot Cold Subtle Changes" where the red, green and blue color channels are shifted so that they blend more gradually. The red color channel is pushed back a bit whereas the blue color channel is pushed forward. This is easy to do in Fractal Extreme because you can drag the little break points around individually for each color channel, rather than create a set of evenly spaced preset colors. I have used "Subtle Changes" pallet for most of my later Mandelbrot renders and zoom videos. Black became in reality an extremely dark purple and the white was actually a very feint light green. The "Subtle changes" palette can be seen in some of my later Mandelbrot renders. Subtle changes has greater color saturation than the default caramel/sky blue color scheme used in the default Mandel Machine minus the hard contrast "hot cold" stardust4ever palette.

I also did an "Earth and Space" palette with subtle greens and purples that I used for many of the absmandvar renders and videos I did in 2013. Although I do have a good eye for color, creating palettes isn't one of my strong points. Take care.
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