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Author Topic: Different preview and final render in apophysis 7x [answered]  (Read 4966 times)
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norgalyn
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« on: April 04, 2014, 08:39:48 PM »

Hi,
I'm rendering fractal with apophysis 7x, but it looks different in preview than in the render, anyone knows why?

Preview: https://www.dropbox.com/s/ptpb9b46zhgpc2c/White%20knives.png

Render: https://www.dropbox.com/s/gcst5noxy2duqbc/White%20knives.png

Btw, i tried to match all setting, like filter radius, brightness, gamma, etc.
« Last Edit: April 04, 2014, 09:13:23 PM by norgalyn » Logged
cKleinhuis
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« Reply #1 on: April 04, 2014, 08:47:11 PM »

preview is just preview wink
if you compare it directly you will discover more detail in the rendered image, although it might be a bit darker, try increasing the rendering detail for the final render

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norgalyn
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« Reply #2 on: April 04, 2014, 08:51:42 PM »

Well, both preview and render are over 1 000 density, so i don't think that is the problem, but i'll try to render with 5 000 smiley

Edit:

No, didn't help at all.
« Last Edit: April 04, 2014, 09:01:11 PM by norgalyn » Logged
norgalyn
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« Reply #3 on: April 04, 2014, 09:12:59 PM »

I found the problem, somehow the render alters the contrast, because when i set it to half it's okay... But thanks for help smiley
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lycium
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« Reply #4 on: April 04, 2014, 09:54:46 PM »

I think you may be running into a multithreading issue - Apophysis' multithreading has been broken for quite some time. That's the only thing I can think of that would cause a difference between preview and full render.

Chaotica is another option if you're looking for a fast, high quality renderer for your Apo params.
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tatasz
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« Reply #5 on: April 05, 2014, 11:42:33 PM »

Hi,
I'm rendering fractal with apophysis 7x, but it looks different in preview than in the render, anyone knows why?

Preview: https://www.dropbox.com/s/ptpb9b46zhgpc2c/White%20knives.png

Render: https://www.dropbox.com/s/gcst5noxy2duqbc/White%20knives.png

Btw, i tried to match all setting, like filter radius, brightness, gamma, etc.

How many threads are you using for your final render? Apo has a few thread related bugs, so renders with diff number of threads may result in slightely different results.
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lycium
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« Reply #6 on: April 05, 2014, 11:44:00 PM »

Apophysis is freeware.
Chaotica is not.

You are seen through lycium! The meaning of all your posts are obviously to promote your program so you can earn more money.
Right after all your critic posts on perturbation you released a new version.
Your attempts to undermine what others think is fascinating was just to assert yourself.
Art opinions based on greed are of no interesting value, at all, to nobody!

I don't understand how you think it's ok to talk like that, just because my software is commercial. You know there are others on FF selling software and having technical discussions, yes?

There was a question about Apo rendering differences and I answered because I know there are some threading issues with it, and that previews use 1 thread while final renders can use more. Is it really not ok for me to simply mention Chaotica, which specialises in rendering Apo params, in this context?
« Last Edit: April 05, 2014, 11:47:18 PM by lycium » Logged

thargor6
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« Reply #7 on: April 06, 2014, 01:37:44 AM »

I don't understand how you think it's ok to talk like that, just because my software is commercial.
You know that I both respect you, and your work in the fields of the IFS, m8. But in this case I must say, I understand him. I do not think you are greedy, but sometimes you are just overmarketing your product, that it suxx. It truly sometimes suxx, m8 cheesy But this does not truly harm in any way, and of course, most of us understand this, and especially I wish you success with what you doing there!

But you did make "funny" comments, when he asked for help in another thread. This is not OK, at no cost. He is spending his spare time to create a free software and really must feel offended/pissed off when attacked this way by a commercial developer. I'm both, a commercial developer (I can get plenty of ressources for those projects, and additionally I get paid for it) and open-source-developer (after work, "after" family, no time, no money, no ressources, but a lot of passion). So I would never try to "fluff off" open-source-developers, this is just an uneven battle. This starts with the availability of (commercial)tools and ends with pure men-power. So I think you really made a good job to piss him off ;-)

Regarding the original intent of this thread, I think the idea with multithreading is obviously not that bad. But this is guessing. It would be very easier to have the params for further analysis. Maybe the flame is just broken, using one of the so many broken variations.

Regarding the fractalforums, do not make people feel pissed off :-) Make love etc... cheesy

Andreas
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lycium
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« Reply #8 on: April 06, 2014, 01:47:04 AM »

It's funny to hear this from you especially Andreas, since you wrote on dA: "opensource is going to fluff you all ;-)"

Whatever guys, I'm sorry I over-marketed Chaotica here on FF. Despite having been here pretty much the longest out of everyone here, and having enjoyed many technical conversations here etc, this place has clearly changed in character and I should better not hang around here anymore.
« Last Edit: April 06, 2014, 01:50:24 AM by lycium » Logged

thargor6
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« Reply #9 on: April 06, 2014, 01:56:58 AM »

It's funny to hear this from you especially, since you wrote on dA: "opensource is going to fluff you all ;-)"
Right, this statement, you cited now for the 3rd time, was not my best, we already talked about this. I thought it was enough :-) I'm not free of failures as well, right, just repeat it here :-)

Andreas
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lycium
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« Reply #10 on: April 06, 2014, 02:12:04 AM »

I'm actually surprised it's only 3 times! Not keeping count or anything, but it's revealing, I think. It cannot be unsaid, and I think actually many people feel this way but don't brazenly say it.

Anyone who thinks Chaotica is more than my after-work hobby should better think twice, and while I'd love to tell stories of the many people I've freely taught to code 3D and fractal renderers (anyone who asked), this clearly is not the place. Calling me greedy and capitalist etc is just so ridiculous if you would actually know the situation and the history.

If I seem a little unfazed by this drama btw, it's because I've received personal threats for "sucking the earth dry" with Chaotica from some open source fanatic...
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thargor6
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« Reply #11 on: April 06, 2014, 02:54:17 AM »

Anyone who thinks Chaotica is more than my after-work hobby should better think twice
I usually have no time to think twice, because I'm a hotspur, lol cheesy. I do not know when you do develop your stuff, but I can recognize that it is a passion, and I respect passion when I see it. We also talked about that, ... once ;-)

m8, three things:
1. I'm out of any "open source vs commercial source"-debate, just wanted to explain, how someone could feel when attacked after asking a simple question this way (no need for more blabla, you understood)...
2. I'm really surprised what my dumb statement from so many months ago may have had any influence. It was not a statement of many people, I always speak for myself, this statement is MINE. And as stated again and again and again, it was dumb and you caught me at a really bad time. And I take it back. So it can be unsaid, because I said it and I take it back. I think it makes no sense to repeat and repeat and repeat all over again, does it?
3. I think we chat/speak about this, just note me in any case of interest

Andreas
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fengda2870
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« Reply #12 on: April 06, 2014, 05:46:47 AM »

I think if apo is a  commercial software,maybe it still developed.
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tatasz
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« Reply #13 on: April 06, 2014, 05:54:00 AM »

I think if apo is a  commercial software,maybe it still developed.

unfortunately apo seems to be a dead end.
Zueuk is working on another project
Utak3r seems to be busy with something else too (dunno for sure though)
Xyrus stated apo is pretty much a dead end, and he got something new in mind.
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