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Parametric color mapping techniques | bkercso | 2 | 6178 |
by bkercso |
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CPU shader emulator | TruthSerum | 10 | 10290 |
by TruthSerum |
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shader function or instruction cost (performance) « 1 2 » | TruthSerum | 19 | 26198 |
by TruthSerum |
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Branchless maximum/principle axis « 1 2 3 4 » | TruthSerum | 47 | 14030 |
by eiffie |
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Some questions about coding formulas and more | smadar | 10 | 3293 |
by smadar |
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rotate() | emrys | 3 | 2507 |
by emrys |
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looking for develoment of a formula - Paid work | tryptophan | 0 | 2249 |
by tryptophan |
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A question about scales | lapinot | 6 | 1592 |
by mclarekin |
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Help about implementing the perturbation theory « 1 2 » | CFJH | 23 | 3486 |
by therror |
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Oculus Rift 360 3D | garygerber | 13 | 7596 |
by axewater |
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Recommended books or other sources for fractal geometry algorithms | jmacclure | 5 | 4043 |
by Adam Majewski |
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Help about mandelbrot negative exponents | trenmost | 6 | 791 |
by xenodreambuie |
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Newton Fractal Smoothing | fodinabor | 6 | 6931 |
by Pauldelbrot |
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cycles needed for floating point asm? « 1 2 » | DarkBeam | 29 | 6915 |
by claude |
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After Effects Plugin for Fractal | tit_toinou | 3 | 5831 |
by tit_toinou |
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flexiverse | 14 | 12095 |
by DarkBeam |
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neosettler | 5 | 6795 |
by DarkBeam |
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Ray marcher mandel box tutorial? | flexiverse | 14 | 6525 |
by flexiverse |
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EDXRay | DarkBeam | 0 | 1831 |
by DarkBeam |
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Mandelbrot questions « 1 2 » | willemdv | 16 | 9232 |
by therror |
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