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Subject | Started by | Replies | Views | Last post | ||
0 Members and 23 Guests are viewing this board. | ||||||
Potential Optimizations for DE based Stepping | hobold | 4 | 3242 |
February 10, 2010, 09:26:21 PM by knighty |
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Help with errors.. « 1 2 » | eq | 19 | 2927 |
February 06, 2010, 02:20:28 AM by David Makin |
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OpenCL? | JColyer | 2 | 3312 |
January 19, 2010, 03:48:36 AM by JColyer |
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My Mandelbulb needs Tips | zee | 13 | 6136 |
January 19, 2010, 02:32:08 AM by cKleinhuis |
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Cross platform with infinite precision | cortexman | 1 | 4937 |
January 17, 2010, 04:41:29 AM by cortexman |
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3D Printed Mandelbulb? | acidmonkey | 12 | 12357 |
January 12, 2010, 01:30:51 PM by GQuinn |
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Pseudo Distance Estimation | JColyer | 3 | 5418 |
January 09, 2010, 03:30:09 PM by JColyer |
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Test view for render algorithms | David Makin | 0 | 1803 |
January 09, 2010, 02:14:50 AM by David Makin |
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My first Mandelbulb | spooky | 6 | 6253 |
January 06, 2010, 10:10:50 PM by spooky |
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Faked ambient occlusion « 1 2 » | ZsquaredplusC | 15 | 7225 |
December 29, 2009, 02:57:27 PM by cKleinhuis |
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GPU friendly implementation (in quaternion form) | Snakehand | 11 | 5534 |
December 21, 2009, 10:47:15 AM by bib |
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SDL / C++ application for exploring mandelbulb slices | Snakehand | 2 | 10760 |
December 17, 2009, 04:01:19 PM by Snakehand |
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Adaptive LOD | Snakehand | 4 | 2739 |
December 16, 2009, 10:02:02 PM by Snakehand |
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Calculating normals « 1 2 3 » | ZsquaredplusC | 31 | 13428 |
December 11, 2009, 11:28:11 AM by Snakehand |
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"Spherical Power" function? | JColyer | 2 | 8590 |
December 06, 2009, 11:18:27 AM by Paolo Bonzini |
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Clarification of the bugman generalised formulas | ZsquaredplusC | 5 | 4605 |
November 29, 2009, 12:15:07 PM by David Makin |
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DirectX 11 compute shader / Directx 10 Pixel shader implementation | cbuchner1 | 2 | 16922 |
November 29, 2009, 12:32:26 AM by cbuchner1 |
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[link] another demoscener implementation | lycium | 3 | 1618 |
November 27, 2009, 04:17:37 PM by cKleinhuis |
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Precalculate sin/cos tables? | twinbee | 8 | 3862 |
November 27, 2009, 10:37:30 AM by keldor314 |
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OpenGL Mandelbulb implementation | Dmitry Brant | 4 | 7749 |
November 25, 2009, 03:14:46 PM by Dinkydau |
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