Logo by AGUS - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
 
*
Welcome, Guest. Please login or register. April 25, 2024, 07:25:21 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: 1 [2] 3   Go Down
 
Subject Started by Replies Views Last post
0 Members and 16 Guests are viewing this board.
My first Mandelbulb spooky 6 6268 Last post January 06, 2010, 10:10:50 PM
by spooky
The real 3D Mandelbulb does not have bulbs Jules Ruis 7 6683 Last post May 25, 2010, 12:50:13 PM
by Jules Ruis
Faked ambient occlusion « 1 2 » ZsquaredplusC 15 7236 Last post December 29, 2009, 02:57:27 PM
by cKleinhuis
OpenGL+cuda renderer (video+src) kyrlian 3 7637 Last post April 12, 2010, 05:32:34 AM
by keldor314
OpenGL Mandelbulb implementation Dmitry Brant 4 7759 Last post November 25, 2009, 03:14:46 PM
by Dinkydau
"Spherical Power" function? JColyer 2 8626 Last post December 06, 2009, 11:18:27 AM
by Paolo Bonzini
"Slicing" the 3D surface Softology 3 8780 Last post July 25, 2011, 01:54:26 AM
by Softology
Graphical formula editor? bib 2 8828 Last post November 04, 2010, 11:27:05 AM
by bib
SDL / C++ application for exploring mandelbulb slices Snakehand 2 10778 Last post December 17, 2009, 04:01:19 PM
by Snakehand
3D Printed Mandelbulb? acidmonkey 12 12366 Last post January 12, 2010, 01:30:51 PM
by GQuinn
Calculating normals « 1 2 3 » ZsquaredplusC 31 13480 Last post December 11, 2009, 11:28:11 AM
by Snakehand
Please try this... new 3d mandelbrot formula, animations included « 1 2 » Fred Decker 18 13917 Last post January 26, 2013, 12:42:24 AM
by Fred Decker
Major Raymarching Optimization keldor314 8 13975 Last post December 27, 2013, 08:48:22 PM
by Syntopia
Multiprecision computations on the GPU for deeper Mandelbulb exploration cortexman 6 14182 Last post March 25, 2011, 12:26:07 AM
by cortexman
OT - Has mr Benoit commented on the 3D mandelbulbs? « 1 2 » KRAFTWERK 29 14444 Last post October 16, 2010, 07:40:09 PM
by Thunderwave
Yet another realtime viewer « 1 2 » Isokron 28 16881 Last post February 24, 2010, 02:26:44 AM
by Timeroot
DirectX 11 compute shader / Directx 10 Pixel shader implementation cbuchner1 2 16941 Last post November 29, 2009, 12:32:26 AM
by cbuchner1
GLSL based GPU raytracer cbuchner1 2 18592 Last post April 28, 2011, 07:04:56 PM
by visual.bermarte
Realtime rendering/optimisations « 1 2 » Enforcer 15 20254 Last post October 04, 2010, 09:27:41 AM
by keldor314
Better DE estimate using orbit traps « 1 2 3 » knighty 44 24324 Last post February 16, 2010, 02:29:32 PM
by hobold
Pages: 1 [2] 3   Go Up
 

Topic you have posted in
Normal Topic
Hot Topic (More than 20 replies)
Very Hot Topic (More than 40 replies)
Locked Topic
Sticky Topic
Poll
:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.206 seconds with 20 queries. (Pretty URLs adds 0.013s, 1q)