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Author Topic: drawing 3d mandelbrot using DirectX in vb.net  (Read 4374 times)
0 Members and 1 Guest are viewing this topic.
mas3147
Guest
« on: May 06, 2011, 11:17:12 AM »

Hi all
I'm trying to draw mandelbrot 3d with DirectX using Points
any one can help mi?
the coordinates (x,y,z) is ready just how can i use directx to draw points in 3d space
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ker2x
Fractal Molossus
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Posts: 795


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« Reply #1 on: May 09, 2011, 03:00:26 PM »

i don't think you'll find anyone doing vb.net here sad
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
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Kali
Fractal Supremo
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Posts: 1138


« Reply #2 on: May 09, 2011, 03:43:37 PM »

Me! but I'm hardly writing a 2D fractal software, I can't even start to think of making a raytracer!  embarrass
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