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Author Topic: exploring boxplorer  (Read 12020 times)
Description: made with boxplorer
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skyperion
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« Reply #15 on: December 05, 2010, 01:15:30 PM »

And another one, "Claw my Way Home".



* 20101204_223302.jpg (217.24 KB, 800x500 - viewed 327 times.)
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visual.bermarte
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« Reply #16 on: December 06, 2010, 03:26:48 AM »

mbulb
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knighty
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« Reply #17 on: December 07, 2010, 09:15:50 PM »

Hi,
Let me suggest anttweakbar for the HUD. It's excellent even if it haven't been updated since april 2009. I've used it in an old toy project.
I've attached a modified fragment shader where I've added yet another Menger sponge formula with some variations (see this thread for details). Actually, what you get by default is a blend between a sphere and a menger sponge. Try key[1] to key[4] to change parameters. the zip contains also the config file and a shortcut (in order to use the provided config instead of the default one).
Hope you'll like it  grin.

* knighty's-boxplorer-shadermodif.zip (4.08 KB - downloaded 148 times.)
« Last Edit: December 07, 2010, 09:53:44 PM by knighty, Reason: Ooops: the suggestion part should go in another thread. LOL I\'m really tired. » Logged
visual.bermarte
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« Reply #18 on: December 11, 2010, 12:29:31 AM »

thanx! smiley
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reallybigname
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« Reply #19 on: December 11, 2010, 07:45:43 AM »

My latest boxplorer vid is 25+ mins of 720p from screen recordings I did. Enjoy!

<a href="http://vimeo.com/moogaloop.swf?clip_id=17617185&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=17617185&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>
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¸,ø¤º°`°º¤ø,¸ ̿''\̵͇̿̿\з=(•̪●)=ε/̵͇̿̿/'̿'̿ ¸,ø¤º°`°º¤ø,¸
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visual.bermarte
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« Reply #20 on: December 15, 2010, 12:08:25 AM »

 smiley a menger-sphere




« Last Edit: December 15, 2010, 01:22:02 AM by visual » Logged
Pauldelbrot
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pderbyshire2
« Reply #21 on: December 15, 2010, 03:37:28 AM »

My latest boxplorer vid is 25+ mins of 720p from screen recordings I did. Enjoy!

<a href="http://vimeo.com/moogaloop.swf?clip_id=17617185&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=17617185&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>

Wow. That's almost as long as the ending of 2001. And twice as nifty. smiley
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reallybigname
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« Reply #22 on: December 15, 2010, 03:56:48 AM »

Wow. That's almost as long as the ending of 2001. And twice as nifty. smiley
Thanks!  I totally see the resemblance, especially in the first part.   

After being frustrated with rendering for a week to get a 2 minute animation, for once, I wanted to make a nice long movie.  I can't wait to try some other formulas - if I can find some other fragment.glsl files.  Hard to find though...  I might try to reprogram my own.  I know a bit about programming, but not much about fractal al gore rythms! vomit; feeling sick
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visual.bermarte
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« Reply #23 on: December 15, 2010, 11:40:44 AM »

@reallybigname: i have watched the video a few times  afro
so far there are 5/6 of them..it's just a matter of time to see others, i think..
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reallybigname
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« Reply #24 on: December 15, 2010, 11:57:30 AM »

I've only found one other one for a sphere/box hybrid thing.  Can you point me to any more?  (or just post them)  It would also help me to program them if I have a bunch of examples.  I was looking through the original glsl file tonight at the commented options and stuff, and learning about glsl's...
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visual.bermarte
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« Reply #25 on: December 15, 2010, 12:11:31 PM »

there's also a bulb and 3 inside the menger-sphere! (use '#define d ...' and functions's names inside comments '//')..
see http://www.fractalforums.com/let%27s-collaborate-on-something%34/amazing-boxplorer/
« Last Edit: December 15, 2010, 12:27:02 PM by visual » Logged
reallybigname
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« Reply #26 on: December 17, 2010, 09:48:00 AM »

Thanks!  I'll check that out.
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visual.bermarte
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« Reply #27 on: December 21, 2010, 02:51:05 AM »

preview kifs

mix bulb.box low it
« Last Edit: December 21, 2010, 03:11:32 AM by visual » Logged
visual.bermarte
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« Reply #28 on: January 13, 2011, 12:05:38 AM »

mod.mandalbeth/box
http://www.fractalforums.com/let%27s-collaborate-on-something!/and2350and2339and2381and2337and2354and2348and2375and2341-%28maand7751and-t4935/msg25553/#msg25553


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marius
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« Reply #29 on: January 13, 2011, 12:47:16 AM »


heh, didn't think anyone would actually try that one, besides bethchen@ grin
Cranking up the glow, eh? Nicely ominous.

Find attached a 1522+ shader w/ nicer coloring than just brown.
This time actually tested on osx as well; those shader compilers are picky..

Beth's formulas would work nicely with a cut-out view, since the slices expose our regular 2d friends.

* mandalabeth-1522.zip (3.11 KB - downloaded 118 times.)
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