Logo by Dinkydau - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Follow us on Twitter
 
*
Welcome, Guest. Please login or register. April 16, 2024, 07:52:57 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: KeyFrameMovie Stretched Behavior  (Read 2277 times)
Description: Intended Stretched color palette behavior or Bug?
0 Members and 1 Guest are viewing this topic.
fractalwizz
Conqueror
*******
Posts: 129



WWW
« on: May 01, 2017, 07:56:53 PM »

So I've been testing out Kalles Fraktaler for a few days, and I thought one of my zooms would render well with a stretched palette. The images generated from the main program appear fine. I then migrated the zoom sequence to the movie maker, and set stretched palette there too.

However, in the Test Only preview, the stretching of the palette behaves differently than expected in some places. Further Analysis shows that the palette stretching goes from the minimum iteration of the picture to the largest encountered iteration count. In some places in the sequence, the max iter jumps from about 10000 to ~30000 over the course of one zoom. This results in large portions of the image covered by a single color. This anomaly occurs more than once through the sequence, to the point where it jumps by over 100k iterations, a point which isn't reached again for many zooms.

Is this intended behavior, or is there something wrong with the generated kfb files? Thanks.

p.s.: I can post screenshots of the test anim to illustrate what goes on if requested...
Logged

Kalles Fraktaler
Fractal Senior
******
Posts: 1458



kallesfraktaler
WWW
« Reply #1 on: May 02, 2017, 09:49:16 AM »

Yes, because of the chaotic nature of fractals, one pixel may hit a minibrot and get a huge more iterations than all other pixels in a view.
I haven't done much on stretched palette, I am still experimenting and have not uploaded any new versions of KFMM in a long time...
Logged

Want to create DEEP Mandelbrot fractals 100 times faster than the commercial programs, for FREE? One hour or one minute? Three months or one day? Try Kalles Fraktaler http://www.chillheimer.de/kallesfraktaler
http://www.facebook.com/kallesfraktaler
fractalwizz
Conqueror
*******
Posts: 129



WWW
« Reply #2 on: May 02, 2017, 10:25:50 AM »

It just seemed weird that stretched palette in Kalles Proper and stretched palette in the MovieMaker behaved differently.

And I understand how the interior offset would mess with the coloring. But there's the thing; we're nowhere near the minibrot when it occurs first.

I have attached images illustrating before the event, after, and where it balances out before occurring again to illustrate how odd this behavior is. Apologies for the low resolution. It was a test render.


* vlcsnap-1696-10-11-11h19m48s642.png (55.34 KB, 208x130 - viewed 202 times.)

* vlcsnap-2419-02-17-11h13m28s948.png (27.37 KB, 208x130 - viewed 199 times.)

* vlcsnap-0306-03-08-15h32m35s507.png (53.36 KB, 208x130 - viewed 197 times.)
Logged

Kalles Fraktaler
Fractal Senior
******
Posts: 1458



kallesfraktaler
WWW
« Reply #3 on: May 02, 2017, 03:50:24 PM »

It just seemed weird that stretched palette in Kalles Proper and stretched palette in the MovieMaker behaved differently.

And I understand how the interior offset would mess with the coloring. But there's the thing; we're nowhere near the minibrot when it occurs first.

I have attached images illustrating before the event, after, and where it balances out before occurring again to illustrate how odd this behavior is. Apologies for the low resolution. It was a test render.
The reason may be that there can be big jumps in max/min iterations per frame, and I tried to limit the jumps, by using lag in the iteration itervals and cutting off the most high-iteration pixels, and stuff. But I haven't got it to work very well, and not all locations can be rendered good this way.
So it is difficult smiley
Logged

Want to create DEEP Mandelbrot fractals 100 times faster than the commercial programs, for FREE? One hour or one minute? Three months or one day? Try Kalles Fraktaler http://www.chillheimer.de/kallesfraktaler
http://www.facebook.com/kallesfraktaler
fractalwizz
Conqueror
*******
Posts: 129



WWW
« Reply #4 on: May 02, 2017, 06:00:09 PM »

I believe I understand. So is that why the max iteration becomes locked until another higher iteration count is present?
Logged

Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Wonky behavior of httpd (onset March 26 2010 approx 02:00h EST) Discuss Fractal Forums Pauldelbrot 4 1056 Last post March 27, 2010, 12:22:50 AM
by cKleinhuis
Algorithms & human behavior Philosophy Bent-Winged Angel 5 5249 Last post December 04, 2010, 06:57:00 PM
by reallybigname
Stretched Mandelbulb3D Gallery kr0mat1k 0 619 Last post February 01, 2011, 03:48:56 PM
by kr0mat1k
Odd, non-reproducible behavior on gallery upload Discuss Fractal Forums Pauldelbrot 3 1484 Last post April 14, 2012, 11:47:21 AM
by DarkBeam
Stretched Cathedral Mandelbulb3D Gallery Arthur Stammet 0 674 Last post June 15, 2012, 08:17:47 AM
by Arthur Stammet

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.119 seconds with 26 queries. (Pretty URLs adds 0.006s, 2q)