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Author Topic: Nemesis temple (cylinder heightmap)  (Read 2786 times)
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pulsar69
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« on: August 03, 2015, 03:32:26 PM »

All done Inside Mandelbulb3d.
Decombinate (rock with 3 formulas, ground with heightmap difs, cylinder heightmap for hieroglyph like, ceiling newmengerdifs.)
Hard work on texture.


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Caleidoscope
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« Reply #1 on: August 03, 2015, 03:49:44 PM »

Superb picture.  I love the ancient look on it, it could well be some incredibly old temple hidden for many ages and accidently found by some adventurers or crashed space ship. (with all the scary consequences of course wink  The reflection in the water is really a very fine touch with a lot of impact on the picture.
Well to keep it short wink it is a very special and great piece of art! 
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Dinkydau
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« Reply #2 on: August 03, 2015, 09:29:46 PM »

Beautiful
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M Benesi
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« Reply #3 on: August 05, 2015, 12:29:03 AM »

awesome that you generated the hieroglyphs that way.  phenomenal. 
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Fractal universe
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« Reply #4 on: August 05, 2015, 05:12:08 PM »

wonderfull! it's like a ruins.
Repeating Zooming Self-Silimilar Thumb Up, by Craig
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