Logo by Pauldelbrot - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
 
*
Welcome, Guest. Please login or register. March 28, 2024, 09:46:58 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: JWildfire 2.34 release: now with iflames-editor  (Read 1532 times)
0 Members and 1 Guest are viewing this topic.
thargor6
Fractal Molossus
**
Posts: 789



WWW
« on: February 22, 2015, 01:39:38 AM »

Just released JWildfire V2.34 which is a major update, featuring a whole new module: the iflames-editor!
Another major feature is the ability to cache flame-thumbnails on harddisk, which may especially improve the speed of the flame-browser a lot. But also normal browsing of flames will benefit from this.  And, also the iflames editor… but what are iflames? ;-)

An “iflame” is some kind of a symbiosis of computer images and flame fractals, and is still a flame-fractal.
The basic idea is to build one huge fractal by exchanging “important” pixels of an image by swarms of small fractals.
So, an iflame is made by a picture (which may be another fractal or any other image) and a number of base-fractals.
The new module makes it a breeze to create iflames and control their numerous parameters (about 350 at this time).
It also allows to create a library of your own images and flames, and create random iflames using this data, the possibilities are endless :-)

Complete list of changes:
 - powerful new sub-application to create iflames (you can reach it form the main window-menu), including a particle-simulation
to animate them, but please beware that this new application needs a very powerful computer, especially when you want to animate the iflames.
There are about 350-parameters to change, many of them may be animated:
   - “Edge-finding”: controls where to place base-shapes
   - “Global structure”: controls the global structure of the resulting iflame
   - “Blending”: controls coloring
   - “Dynamics”: controls global settings affecting dynamics aspects, like gravity
   - “Base Flame Appearance: controls the base-shapes inside an iflame (you may have upto 6 different base-shapes)
     - “Size and orientation”: The size and oriantation of the base-shapes
     - “Distribution”: how to place which base-shape
     - “Blending”: local coloring
     - “Mutations”: controls how to create mutations from the base-shapes
     - “Dynamics”: dynamic properties (like speed in a certain direction) of base-shapes
 - thumbnails in the Flame-Browser are now permanently cached which means a significant speed improvement
 - using the Thumbnail-Cache also in the flame-file-dialog
 - (Optional) user-defined path for thumbnail-cache in the Prefs
 - new “donut”-style for the “primitives_wf”-variation (set shape=6 and play with the a- and b-parameters)
 - new “waveblur_wf”-variation
 - changed the frame-scale behaviour in the Envelope-window to scale around 0 (and not the centre)
 - several other improvements to the motion-curve-editor, you may auto-fit the view by double-clicking at it
 - fixed a problem regarding the duplication of the gradient when duplicating a flame
 - added a new option to automatically clear the cache in the batch renderer after rendering each image

Here two recent images created using the iflames-editor:



You can download the new version at the projects web page:  http://www.andreas-maschke.com/?page_id=351

Have Fun  A Beer Cup

Andreas
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Introducing JWildfire as multi-platform fractal flame editor JWildfire thargor6 7 8505 Last post February 19, 2012, 10:27:43 PM
by thargor6
JWildfire with animation/morphing editor: V0.45 release Announcements & News thargor6 1 3061 Last post April 28, 2012, 11:36:41 PM
by thargor6
DOF fun: JWildfire V0.62 release JWildfire thargor6 0 1621 Last post January 21, 2013, 01:22:34 AM
by thargor6
New gradient-editor and -library: JWildfire V0.70 release JWildfire thargor6 0 1709 Last post May 12, 2013, 02:08:55 AM
by thargor6
First official JWildfire-video-tutorial: editor basics JWildfire thargor6 0 2109 Last post May 11, 2014, 11:41:00 PM
by thargor6

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.148 seconds with 26 queries. (Pretty URLs adds 0.005s, 2q)