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Author Topic: Mandelbulb 3D: Slicing  (Read 1082 times)
Description: How do I render only beyond a certain distance
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Chordus
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« on: May 12, 2014, 10:45:46 PM »

I'm looking to find a setting in Mandelbulb 3d so that only points a certain distance and furthered are rendered, creating an empty "bubble" of sorts around the camera.  I'm pretty certain I've seen this done in videos, though I can't find any examples at the moment.  The "Cutting" tab comes close, but only slices along the axes... not particularly useful when the camera is at an angle.  Might somebody point me in the right direction?
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cKleinhuis
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« Reply #1 on: May 12, 2014, 11:10:04 PM »

try playing around with the near plane it may be found in the camera tab!
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divide and conquer - iterate and rule - chaos is No random!
Chordus
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« Reply #2 on: May 13, 2014, 02:03:18 AM »

That doesn't seem to exist in my version, either in Navi or the main camera tab.  I'm running the Mac version...  probably should have said that to begin with.

At least now I know not to spend any more time looking.  Guess I'll have to make do work without it.
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cKleinhuis
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« Reply #3 on: May 13, 2014, 09:35:05 AM »

check the "position" tab, i was wrong with the camera tab wink
it is the topmost rightmost tab in the main window!
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divide and conquer - iterate and rule - chaos is No random!
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