Logo by kr0mat1k - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Check out the originating "3d Mandelbulb" thread here
 
*
Welcome, Guest. Please login or register. December 04, 2025, 03:37:10 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Any software using pathtracing ?  (Read 2822 times)
0 Members and 1 Guest are viewing this topic.
ker2x
Fractal Molossus
**
Posts: 795


WWW
« on: September 01, 2013, 03:23:09 PM »

Hello forum, long time no see.

Simple question : do we now have a software rendering mandelbulb using pathtracing ?
Thank you smiley
Logged

often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
eiffie
Guest
« Reply #1 on: September 01, 2013, 05:50:31 PM »

I have been doing gi with glsl scripts for a while but my method is a bit "different". smiley Here are some examples:
<a href="http://www.youtube.com/v/WjWyM7TTydw&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/WjWyM7TTydw&rel=1&fs=1&hd=1</a>
These are between 64 and 128 ray casts per pixel.
It is using a very simple method to determine a probable direction for each ray bounce (importance sampling) and then determining the amount of light energy left after the bounce (a perfect reflection loses no energy, a diffuse one colors it). The rays are followed backwards from the camera into the scene and only stop when they run out of energy, go out of bounds or hit a light.
If you are interested I can post Fragmentarium code for it. This is a different (simpler) scheme from my earlier gi efforts which were biased towards the light.
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Suggestions for the software The 3D Mandelbulb marcusbacus 1 2964 Last post October 08, 2010, 08:22:35 PM
by Jesse
Advice about software Discuss Fractal Forums Amandio C 0 1531 Last post May 28, 2012, 08:34:42 PM
by Amandio C
Best 2D and 3D fractal software to get? Fractal Programs laser blaster 4 19616 Last post May 20, 2014, 04:37:55 AM
by IteratedLaughter
Mundelbulb with other 3d software how ? Movies Showcase (Rate My Movie) Nacer 1 2108 Last post April 19, 2013, 05:44:45 PM
by eiffie
2D pattern by 3D software Mandelbulb3D Gallery abbaszargar 0 823 Last post June 06, 2013, 01:43:27 PM
by abbaszargar

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.377 seconds with 24 queries. (Pretty URLs adds 0.014s, 2q)