Logo by AGUS - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Follow us on Twitter
 
*
Welcome, Guest. Please login or register. March 29, 2024, 04:50:24 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Skip -> Ambient Shadow Calculation ?  (Read 2162 times)
Description: Setting for putting off Ambient Shadow Calculation
0 Members and 1 Guest are viewing this topic.
Hagem
Forums Newbie
*
Posts: 2


« on: August 11, 2013, 11:54:32 AM »

Hi dear fractaliers,

Can someone help me!
Is there a way to skip the Ambient Shadow Calculation at the end of the rendering process?
The end result is better of without and it saves me a lot of time in bigrender mode.
I think it's there somewhere in the settings I assume?, but no luck so far.

Your help/tip in this is much appreciated !!

Best, Hagem
Logged
Hagem
Forums Newbie
*
Posts: 2


« Reply #1 on: August 11, 2013, 01:12:57 PM »

Reply to myself smiley


Solved!
Just uncheck the "Calculate the ambient shadows automatically" option in the post processing form before starting the rendering.
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
[ASK]IFS Calculation Help & Support maknyosss 5 935 Last post July 09, 2009, 12:06:20 AM
by lycium
rendering without 'ambient shadow' stage Mandelbulb 3d kaini 6 3192 Last post November 17, 2010, 11:57:29 PM
by Jesse
Calculation optimal settings Mandelbulb 3d mario837 8 3416 Last post August 15, 2011, 05:33:25 AM
by David Makin
Shadow from an 4d object Mandelbulb3D Gallery surrealista1 0 548 Last post June 28, 2013, 09:48:49 PM
by surrealista1
avoid Ambient Shadow steps / layers Mandelbulb 3d schizo 0 2076 Last post January 09, 2016, 01:51:24 PM
by schizo

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.194 seconds with 25 queries. (Pretty URLs adds 0.007s, 2q)