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Author Topic: Coloring the Mandelbulb  (Read 10193 times)
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trafassel
Fractal Bachius
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Posts: 531


trafassel
« Reply #45 on: August 18, 2010, 11:31:52 PM »

Classic overlay coloring for all i


* Data430pic10007paintnet.jpg (112.18 KB, 1200x675 - viewed 293 times.)
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trafassel
Fractal Bachius
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Posts: 531


trafassel
« Reply #46 on: August 18, 2010, 11:43:16 PM »

Overlay coloring for the weighted sum of (x,y,z) in the iteration step i-2,i-1 and i.


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trafassel
Fractal Bachius
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Posts: 531


trafassel
« Reply #47 on: August 23, 2010, 09:52:33 PM »

Coloring (r,g,b) as weighted sum of (x,y,z) in the iteration step n-2,n-1 and n in a smooth iteration movie.

<a href="http://www.youtube.com/v/mfGCzAjCzfM&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/mfGCzAjCzfM&rel=1&fs=1&hd=1</a> 

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M Benesi
Fractal Schemer
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Posts: 1075



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« Reply #48 on: September 06, 2010, 04:40:06 AM »

  I've written some algorithms for ChaosPro, capturing various parts of the mathematics for various coloring styles. 

  As I use complex triplex algebra rather than trig to do my calculations (for speed, 2x as fast on my comp), I have the option of using parts of the complex numbers (rather than simply using x,y, and z components after an iteration, I can use the parts of the complex numbers).  Using the complex portions (prior to adding in pixel values/finishing the iteration calculation) makes for some very distinct coloring patterns.

  I also "average" the components (not simply taking the last component, or a specific iteration's component values).  It's not really an average, rather it's the total magnitude of the component over all iterations:
x_component =sqrt (new_x^2 + x_component^2)   // same for y, z, or whatever...

  I like doing this, instead of calculating standard average because... I don't know.  I just do.

  Anyways, you can get awesome contrasts when using HSLA lighting mode (hue/saturation/luminosity/alpha channel) by using the correct component to assign luminosity.  It really helps enhance the details of the fractal. 

  Following are a couple images:


 

 
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