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Author Topic: bloom test  (Read 844 times)
Description: large view vs gui view
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3dickulus
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« on: April 11, 2016, 08:13:49 AM »

in Fragmentarium to get the same look in the final render that appears in the gui when using bloom the BloomTaps var needs to be multiplied by final render sqrt((X*Y)/(guiX*guiY)) using a buffer the same size as the gui view (100% padding in this case).
tested with Fragmentarium-master from github and 3Dickulus v1.0.24, render time and images are the same for both programs cheesy
this image was rendered with only 32 subframes


thank you CJR for the input  A Beer Cup
« Last Edit: April 12, 2016, 02:01:18 AM by 3dickulus » Logged

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