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Author Topic: Structures  (Read 1407 times)
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DonTen
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« on: November 21, 2011, 02:28:51 PM »

<a href="http://www.youtube.com/v/_Awjz0wgyUc&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/_Awjz0wgyUc&rel=1&fs=1&hd=1</a>

_Polyfolding\AmazingBox\Menger3\MengerIFS
FOV: 120

The video is a little twitchy in places, at the joins to be specific (Rendered as three seperate projects.)

Also, the music is from Audioswap so it's not particularly apt.
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KRAFTWERK
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« Reply #1 on: November 21, 2011, 03:15:21 PM »

I like it! Works well as animation!  A Beer Cup
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huminado
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« Reply #2 on: November 22, 2011, 09:08:46 PM »

very cool!

One source of twitchiness is when a keyframe is at the end of a series, and another series starts at the same keyframe - the splines don't overlap.  You can get around this by adding an extra keyframe (redundant with the 2nd series) but don't render more than you need to.  That way the splines should (mostly) overlap.
« Last Edit: November 22, 2011, 10:17:59 PM by huminado » Logged
kameelian
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« Reply #3 on: December 04, 2011, 11:00:51 AM »

It's a nice opening 'structure'. kinda reminds me of tranquil jellyfish, for which the sound does a fair enough job, I'd say.

And, yeah, as huminado suggests, the start keyframes don't usually get rendered (unless in linear mode), it can be difficult to find frames that match at the join. The joints can usually be adjusted for by adding in the keyframe before it as well (from the end of the preceding 'project') and then picking the subframes that match from a selection of 'spares' this will give you - if that makes sense?

regards
Kam
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Mandelbulb3D - Like Christmas Every morning wink
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