Logo by mjk1093 - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Visit the official fractalforums.com Youtube Channel
 
*
Welcome, Guest. Please login or register. April 26, 2024, 07:18:11 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Z Buffer and animation in Mandelbulb  (Read 3143 times)
0 Members and 1 Guest are viewing this topic.
Gylded_Khakatrice
Forums Newbie
*
Posts: 2


« on: October 13, 2011, 02:48:37 PM »

Hello,
I was wondering if there was a way to render a Z Buffer when you are rendering images for an animation in Mandelbulb 3D?

Thank you all!
Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #1 on: October 13, 2011, 06:45:57 PM »

Response: Yes.






















click the button zbuf on image tab tease
Logged

No sweat, guardian of wisdom!
Pages: [1]   Go Down
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.136 seconds with 25 queries. (Pretty URLs adds 0.008s, 2q)