Hi, the simulated DoF is just WIP and at this moment I've forgotten where I was up to - it's several months since I even opened UF, I'm currently using my new Mac mini and developing a fractal based iCandy program for the "i" devices.
Having said that I think I left the code for the DoF simulation such that it should actually work, it just doesn't actually simulate DoF very well at the moment, to see the effect it should give (assuming I did leave the code active) then look here:
http://www.youtube.com/v/-uJosDRUcsI&rel=1&fs=1&hd=1See the video comments etc. for info as to what needs to be done to make it work properly, when finished it could give a DoF method that can be used say in GPU code fragments.
When I next boot my old PC I'll check to see if I left the DoF code active or not and let you know....