END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Check out the originating "3d Mandelbulb" thread here
 
*
Welcome, Guest. Please login or register. April 26, 2024, 01:00:51 AM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Good coordinates for Mandelbrot zooms?  (Read 18195 times)
Description: looking for good coordiantes for Mandelbrot Zoom
0 Members and 1 Guest are viewing this topic.
sonofthort
Alien
***
Posts: 24


hmm


WWW
« on: October 05, 2010, 08:48:53 PM »

I'm working on a fractal project using CUDA, which is soo smokingly fast that I am able to render 800x800 zooms in real time  grin.  I was wondering, are there any websites out there that might list some interesting coordinates to zoom into, or would anybody be willing to share some?
Logged
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #1 on: October 05, 2010, 09:54:06 PM »

Near the border cheesy

No, seriously it all depends on what YOU find interesting. I think that somebody posted here (or provided a link) some well-known techniques to find interesting places to zoom in, but I have no clue where to find the thread.

The fun thing about the Mandelbrot set is to explore it, and then, after some hours of exploration, you will find intuitively where to find minibrots and where to zoom...
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
sonofthort
Alien
***
Posts: 24


hmm


WWW
« Reply #2 on: October 06, 2010, 12:37:17 AM »

I'm probably going to make a mode where is constantly zooms in at the point your cursor corresponds to with the ability to save the final coordinate.

However, we would like to do some deep zooms which could take weeks to render, meaning the guess and check method is probably not the best way to go, especially since performance will take a huge hit once the zoom is far enough that arbitrary precision kicks in.

One method I considered was looking at orbit cycles to find coordinates that would work for deep zooms.  Orbits starting from points within the set eventually cycle between a set of points (or just settle on one point).  My theory is that points which have really large cycles would be good for deep zooming.  I am basing this off of using programs which draw the orbit paths for any point on the set which your cursor corresponds to.  The Mandelbrot set is made up of a lot of circles and cardioid, and it seems that the smaller the circle/cardioid, the higher the number of orbit cycles it produces.
Logged
lkmitch
Fractal Lover
**
Posts: 238



« Reply #3 on: October 06, 2010, 01:54:21 AM »

Points on the boundary of the Mandelbrot set generally have the most interesting orbits.  The easiest boundary points to compute are:

* the spike along the negative real axis
* the boundary of the main cardioid: r = (1 - cos(theta))/2, x = r*cos(theta)+0.25, y = r*sin(theta)
* the boundary of the period 2 disk: r = 0.25, x = r*cos(theta)-1, y = r*sin(theta)
Logged
sonofthort
Alien
***
Posts: 24


hmm


WWW
« Reply #4 on: October 06, 2010, 02:08:48 AM »

Ty Grin with closed eyes

I'll have to test those out when I get a chance.
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.145 seconds with 23 queries. (Pretty URLs adds 0.009s, 2q)