Sample 3Program: MB3D
My name of the m3f formula: JIT_gnj_RealPower_m08a.m3f (attached)
Sample animation:(Mandelbulb3D .m3a file is
here)
--> Changed params:
FacY/Z , CommonBulbY/Z
Still images:CommonBulbY = 0; FacY=0; Power=3
FacX = 2; FacZ = 1; Power=3
Hybrid:This picture was the reason to think about a post to FF :-)
--> Params:
Mandelbulb3Dv18{
g....EN2...QL...w....2....EqTdlxhcMwzOaNaNaNaZ0EBohbmem0A.AIYkx1XU6PzqBdop6SzguD
................................XQ3iMQRYG.2........Y./fa/..............UF/2...wD
...Uz6....kC/1...Y.0/....2Ef5...0/....Ej.....EpKXLak6flD/Y........2b1dNaNw1....G
/JEnAnQD16../2k6pjY./F21.jmFMa5um2rDZVjwrIJHyy9...........k1.....y1...sD...../..
.z1...kDhNaNjiKtku1y3xHTXl9IzGuKgIECMUjDBlvGu2E8iw1myqESWOvxykNQF3YHC/pDcsJgD4qH
Ex90b4D4yQNoy2Hr58xmbsmDUoAnAvHzD/..Ej0.......sD/A....sD..G.....................
.............oAnAt1...sD....zw1...................................UNaNCEC....k1.
.....4iSoz1.......kz2xzzz1Uc.A/.j/...Y6...U8....u/4V1.2.UNkE....5/...kX0....SJz/
Fo3U.ydelyjeYFnzyOwmzrdbB06.kAmzzzzz..klrlkCx9zD6.cXcESLfz1...........k.mwzXWF1.
.sM93P58iz9.MmnWK2zwz8..........26W2.E26L...YblEeTM4.vUbrD1Vzntj.cCVcAxWwz1/UQXz
2pm3..UbvUoLct.k.SUBU4cB.y9.dT7CwddAz.UBXwzuRH9..w8pJs/mpz982RiGMQZtz...........
36GC/oH9T...luxL45Zrz0Enq1Rf./yD.Iakuq/mNz1...uBZ..O4NX7ZCFoTu2.fhYCocm7nueM.kJD
hYnmus6Ul/.M07n6ko2crI0.QdX8a2VJUSH7.6LI.NGvS/uBZ.UQE/Y7cS4crI0.Rhn8aI6QUSH7.Y4G
sMGSt/uBZ.EM//X7...crIGJzzFoTuIdyzngi8qdxzZX.4rU................................
E....6E.F2k.....I....U....EE0x4SHpqPjF5O4x4PY/........................k/..U..6..
..........UaNaNaNaNyz2h6PbjTeFxD..........2Y0LD8Qxckz........./Eel9RHW//qz1.....
...2.ttvbOwGrYwD................................................................
.....................2.....3....5....cIGIxpNidqLGJKMg/pPrJaQTp4As24.............
..............................zD...................wz.....................2.....
.............U.E................................................................
................................}
{Titel: structurissima}
Formula / Mutation:// Bring it together (normal bulb calculation) - plus the mutation
x := CommonBulbX*cph*cth*r_pow + FacX*x + cx;
y := CommonBulbY*cph*sth*r_pow + FacY*y + cy;
z := -CommonBulbZ*sph*r_pow + FacZ*z + cz;