That's what you get when you apply a single rotational axis in 3D space (so your 2D "complex multiplication" happens in a flat plane).
Assume your point to iterate is called Z. I suppose in the extruded objects you must have chosen the same rotation axis for all points Z (e.g. a coordinate axis), in the lathed objects you chose an axis such that the rotation rotated Z within a plane defined by the origin, Z and the orthogonal projection of Z onto one coordinate axis.
When you add another rotation on a different axis, you will get more interesting objects. The Mandelbulb uses two rotations in a spherical coordinate system (one to rotate angle phi, one to rotate theta), followed by raising vector's length to a given power.
I've been experimenting with non-perpendicular axes recently, slightly different from the spherical coordinate system approach. The resulting shapes look like anything from living plancton to Donald Duck
