D4vx
Forums Newbie

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« on: October 31, 2013, 01:44:28 AM » |
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Hi Guys and Gals, im Dave.. very new this whole fractal programming thing but I love love love the results that come out of it. Keen to wrap my head around the mathematics involved and start to develop code of my own!
Just popping my head out to say hi!
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Nahee_Enterprises
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« Reply #1 on: October 31, 2013, 03:02:57 AM » |
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Hi Guys and Gals, im Dave.. very new this whole fractal programming thing but I love love love the results that come out of it. Keen to wrap my head around the mathematics involved and start to develop code of my own! Just popping my head out to say hi! Greetings, and welcome to this particular forum !!! If you just wish to test and/or improve your programming skills by writing your own fractal rendering application, then there is not too many better ways to do that. But, in my opinion, with over 600 programs already available for downloading, it just seems to be a fruitless endeavor and a waste of time. I would rather use my time with several of the best and create unique images. What happened to the dbrnd.com web site?? Keep getting the "Unable to connect" message.
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D4vx
Forums Newbie

Posts: 5
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« Reply #2 on: October 31, 2013, 03:25:11 AM » |
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Ahh that domain is just a holding domain for when I have something to put up there As for using other programs, I totally agree but I would still like to understand at a mathematical level how fractals work... just a curiosity thing!
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Nahee_Enterprises
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« Reply #3 on: October 31, 2013, 03:53:49 AM » |
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Ahh that domain is just a holding domain for when I have something to put up there As for using other programs, I totally agree but I would still like to understand at a mathematical level how fractals work... just a curiosity thing! Yes, getting your hands "dirty" (so to speak) with the programming aspects of developing a fractal program should definitely teach you a lot more about the math behind the fractals. I wish you the best of luck in your endeavors within that area!!!
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lycium
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« Reply #4 on: October 31, 2013, 03:56:26 AM » |
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Heya mate  You should definitely write a little Mandelbrot/Julia set renderer, it's the best fun you can have in ~10 lines of code and you'll learn the basics of complex numbers along the way! You should be able to find some tutorials for it online, and there are lots of other fun fractally things to do besides that of course. P.S. I used to live in Auckland and Wellington, and know of another fractal coder from Wellington (Garth Thornton, author of Xenodream).
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D4vx
Forums Newbie

Posts: 5
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« Reply #5 on: October 31, 2013, 04:01:36 AM » |
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I will definitely be starting basic, 2D fractal .. then work my way up from there  Thanks for the welcome!
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panzerboy
Fractal Lover
 
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« Reply #6 on: October 31, 2013, 04:50:03 AM » |
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Kia Ora Dave, Real name Jeremy living in Whangamata. I've written a few plugins for Fractal Extreme, all other peoples' ideas (burning ship, Smooth shading...). They're (mostly) all on sourceforge written in MSVC++, you're welcome to adapt or improve apon them if you wish. http://panzerboy66.users.sourceforge.net/Theres been an interesting thread about using perturbation to speed up mandelbrot calculation. http://www.fractalforums.com/announcements-and-news/superfractalthing-arbitrary-precision-mandelbrot-set-rendering-in-java/Somewhere in that thread is a link to the java source for Super Fractal Thing. Downloaded it and had a quick 'squiz' at it, nothing more. I believe user Kalles Fraktaler based his eponymous mandelbrot program on similar arithmetic. I'm giving Kalles Fraktaler a thrash, finding the odd 'feature'. I dont suppose you know anything about using the GPU to accelerate bitmap resizing or palette table lookup? I'm contemplating how to speed up KFs rather slow movie maker.
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mclarekin
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« Reply #7 on: October 31, 2013, 08:51:37 AM » |
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Air gun mate, (apparently Kiwi accent version of "How are you going mate")
Good to have another New Zealander on board. Hope you enjoy this site as much as I have since joining in February.
McLarekin, Auckland, NZ
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xenodreambuie
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« Reply #8 on: October 31, 2013, 11:07:05 AM » |
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G'day from Wellington. Not only are 2D Mandelbrot/Julia renderers an easy way to start, but the world needs more yet. I'm doing some experiments to see if it needs one from me or not.
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Nahee_Enterprises
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« Reply #9 on: October 31, 2013, 11:23:47 AM » |
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G'day from Wellington. Not only are 2D Mandelbrot/Julia renderers an easy way to start, but the world needs more yet. I'm doing some experiments to see if it needs one from me or not. If you make a Windows program that produces images exactly like what the new iFrax app can do, then yes!!!
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4rsenic
Forums Newbie

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« Reply #10 on: October 31, 2013, 01:26:06 PM » |
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Hello! Me too, Auckland. I'll write an intro some time tomorrow.
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D4vx
Forums Newbie

Posts: 5
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« Reply #11 on: October 31, 2013, 11:14:04 PM » |
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Quite a few Kiwis here  always good to know! I cannot guarantee that I will produce anything soon... or even anything that is worthy of distribution... but its all about the adventure of trying and learning. If you make a Windows program that produces images exactly like what the new iFrax app can do, then yes!!! I will have check this app out!
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D4vx
Forums Newbie

Posts: 5
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« Reply #12 on: October 31, 2013, 11:16:22 PM » |
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Kia Ora Dave, Real name Jeremy living in Whangamata. I've written a few plugins for Fractal Extreme, all other peoples' ideas (burning ship, Smooth shading...). They're (mostly) all on sourceforge written in MSVC++, you're welcome to adapt or improve apon them if you wish. http://panzerboy66.users.sourceforge.net/Theres been an interesting thread about using perturbation to speed up mandelbrot calculation. http://www.fractalforums.com/announcements-and-news/superfractalthing-arbitrary-precision-mandelbrot-set-rendering-in-java/Somewhere in that thread is a link to the java source for Super Fractal Thing. Downloaded it and had a quick 'squiz' at it, nothing more. I believe user Kalles Fraktaler based his eponymous mandelbrot program on similar arithmetic. I'm giving Kalles Fraktaler a thrash, finding the odd 'feature'. I dont suppose you know anything about using the GPU to accelerate bitmap resizing or palette table lookup? I'm contemplating how to speed up KFs rather slow movie maker. G'day, unfortunately my knowledge of programming is still in its infancy so I wont be much help just yet.. just in the gather resources and research phase!
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