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Author Topic: Height map experiment  (Read 970 times)
Description: fractal used as a height map
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alij
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Posts: 102


« on: July 03, 2013, 07:17:25 PM »

Hi,

This is a fractal used as a height map



I am enjoying making these in Blender
« Last Edit: September 01, 2013, 04:38:34 PM by alij » Logged
JohnVV
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having fun


« Reply #1 on: July 06, 2013, 05:07:18 AM »

What are you using to create the heightmap
mandelbulber outputs a rather nice Z-axes ( though it is inverted for use as a height map in Blender 2.66 )
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alij
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Posts: 102


« Reply #2 on: September 01, 2013, 04:39:14 PM »

Hi thanks for the tip.


I used Blender to create a height-map from fractals created with FractalZplot.
( I like the random batch render which outputs lots to work with )
one for the height-map and one for the texture map.

The texture map being  a mixture of the height-map texture but with some regions filled with a second and third fractal.

Added a couple of mesh lights and rendered using Luxrender.
« Last Edit: September 01, 2013, 04:42:56 PM by alij » Logged
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