Logo by mauxuam - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
 
*
Welcome, Guest. Please login or register. April 26, 2024, 12:29:26 AM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: De-combinate  (Read 1979 times)
0 Members and 1 Guest are viewing this topic.
CeleXaoS
Alien
***
Posts: 37


bleeding nose


« on: August 29, 2012, 04:47:09 PM »

I recently started exploring the De-combinate function and although i have read through the explanations provided in M3d
'Read-me' file  i couldn't figure out how it works and what is different in comparison to the alternating mode.
and needles to say im having trouble with the Min,max,inv max,etc options. ( Mix1 and Mix 2 are quite understandable  Azn)  

-------also i was wondering about the possibility of integrating a heightmap , board IFS (and any other formula that serves as terrain)
to another dIFS object .
For example i have rendered a cylinder and distorted it until it looks like a table   , and now i want to adjust the size of 'board IFS' to properly fit on the top in order to resemble a chessboard .Is the size of these formulas adjustable ?
(because it seems that they are exclusively created to serve as the surrounding  terrain )
and if it isn't is there a way to render the chessboard image using DE-combinate ??

Sockratease and cKleinhuis helped me a while ago with a similar subject but i would like some additional information.
Thanks to everyone willing to answer.

 
« Last Edit: August 29, 2012, 04:51:29 PM by CeleXaoS » Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #1 on: August 29, 2012, 07:02:45 PM »

No, boardIFS can't be "adjusted" for now... sorry! A Beer Cup
Logged

No sweat, guardian of wisdom!
CeleXaoS
Alien
***
Posts: 37


bleeding nose


« Reply #2 on: August 29, 2012, 10:38:59 PM »

 fear sadness head banging wall pity ......
anyway thanks for answering .
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
De Combinate Cut Mandelbulb3D Gallery Sockratease 0 600 Last post April 02, 2011, 08:36:35 PM
by Sockratease
DE combinate 2 Mandelbulb3D Gallery tomot 0 566 Last post April 06, 2011, 06:01:22 PM
by tomot
De combinate 3 Mandelbulb3D Gallery tomot 0 674 Last post April 08, 2011, 11:15:35 PM
by tomot
how to combinate 2d and 3d view of an image/para-setup Tutorials m2001 6 3658 Last post May 21, 2015, 10:24:17 AM
by m2001
Mandelbub 3D no control of the naviagtor in DE Combinate Mix Help & Support Clior13 0 253 Last post January 02, 2017, 03:52:01 PM
by Clior13

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.138 seconds with 25 queries. (Pretty URLs adds 0.005s, 2q)