|
Subject |
Started by |
Replies |
Views |
Last post  |
| 0 Members and 5 Guests are viewing this board.
|
|
|
Mixing Fractal IFS types shader
|
tryptophan
|
8
|
9312
|
April 15, 2013, 09:38:50 PM
by tryptophan
|
|
|
WebGL for hosting GLSL
« 1 2 »
|
willvarfar
|
19
|
19131
|
April 15, 2013, 03:26:00 PM
by flexiverse
|
|
|
Repeat an object finitely
|
tryptophan
|
3
|
1567
|
April 15, 2013, 01:57:11 AM
by tryptophan
|
|
|
GLSL vertex interpolation question/problem
|
cKleinhuis
|
4
|
5460
|
April 14, 2013, 04:00:23 PM
by cKleinhuis
|
|
|
How to program a mandel box ? Tutorial !
|
flexiverse
|
13
|
6752
|
April 13, 2013, 04:57:19 PM
by flexiverse
|
|
|
global illumination (article)
|
willvarfar
|
6
|
3046
|
April 06, 2013, 05:28:14 PM
by eiffie
|
|
|
Cool resource: emulated quad-precision floats in glsl
|
laser blaster
|
2
|
3880
|
April 06, 2013, 01:25:46 AM
by cKleinhuis
|
|
|
DE learning resources
|
tryptophan
|
2
|
1155
|
April 06, 2013, 12:36:37 AM
by tryptophan
|
|
|
Is there a way to maintain a real distance field when modifying this fragment?
|
tryptophan
|
9
|
1831
|
April 04, 2013, 11:14:50 PM
by Syntopia
|
|
|
Why are these artifacts happening?
|
tryptophan
|
8
|
2151
|
April 04, 2013, 05:39:05 PM
by eiffie
|
|
|
Early success with creating zooms from high-res Mercator maps.
|
Pauldelbrot
|
6
|
2330
|
April 01, 2013, 07:50:10 AM
by jehovajah
|
|
|
Anti-Aliasing using the distance esitmation formula... good idea?
|
laser blaster
|
5
|
4175
|
March 29, 2013, 08:46:51 PM
by laser blaster
|
|
|
Mapping the Signal Strength of Spectrums from an mp3
|
Blace
|
0
|
2359
|
February 26, 2013, 06:55:08 PM
by Blace
|
|
|
Can I quickly test if a DE exists inside a cube?
|
DaveH
|
6
|
1074
|
February 02, 2013, 09:09:34 PM
by DaveH
|
|
|
optimisation
« 1 2 »
|
Adam Majewski
|
17
|
2051
|
January 29, 2013, 04:57:24 PM
by eiffie
|
|
|
The Fake Mandelbrot
|
Moresque
|
0
|
1031
|
January 28, 2013, 12:47:53 PM
by Moresque
|
|
|
Fractal generation not fitting in expected range
|
ballaw
|
0
|
2668
|
January 12, 2013, 04:18:37 PM
by ballaw
|
|
|
Ray Tracing from an arbitrary view point
|
asimes
|
10
|
2503
|
January 05, 2013, 09:09:40 PM
by asimes
|
|
|
Fractured: Yet Another Fractal Renderer (WebGL + WebCL)
|
Ozone
|
5
|
4344
|
January 03, 2013, 07:26:37 AM
by iloveportalz0r
|
|
|
Problem with my Diamond Square algorithm
|
mbob61
|
5
|
3768
|
December 12, 2012, 12:17:35 AM
by David Makin
|