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Author Topic: Fantastic Beasts - Morphing 3D Fractals in Ray Tracing  (Read 499 times)
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Alon Nahary
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« on: March 23, 2017, 07:14:13 AM »

Rendered by my Julia3D software, ray tracing mode, couple of minutes a frame.

The formula is one iteration of the basic Julia fractals to shape the form, and then iterations of power operation, and the power is going up with each iteration.

<a href="https://www.youtube.com/v/phucVobAhgY&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/phucVobAhgY&rel=1&fs=1&hd=1</a>
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hgjf2
Fractal Phenom
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Posts: 456


« Reply #1 on: March 25, 2017, 08:07:46 PM »

This had remarked when I watched the movie "Fantastic Beasts" and I posted the picture with the fractal steam at subway from this movie.
The mandelbulbs from this clip maybe was been used from fractal design from the movie "Fantastic Beasts".
GREAT!
 thank you post swing A peacock Repeating Zooming Self-Silimilar Thumb Up, by Craig flowers
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