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Author Topic: Greetings from Cologne  (Read 601 times)
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TVo
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« on: June 05, 2013, 12:15:32 AM »

Hi folks,

After crossing the fractal universe several times I finally stumbled upon the tutorials of Don Whitaker (Thanks a lot) and made my first steps in Mandelbulb 3D.

Right now I am evaluating different techniques of creating visual images for my diploma project. For it, I built a cylindrical projection screen in which the viewer stands in. From the outside, three projectors combine their lights through a mapping software to a 360 degree image.
Exploring Mandelbulb 3D, I started jumping around of joy because of the Panorama Camera function. But now I know, this camera mode is for a spherical, not a cylindrical panorama image.
Now, how do I create an image suitable for my project? I already tried messing around with the FOVy parameter or mapping in cinema4d, but nothing worked for me. Maybe there is a secret workflow for a quick transformation in photoshop?

Thanks in advance for your advice and many thanks for all the inspiration coming from this community.
Tom
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Sockratease
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« Reply #1 on: June 05, 2013, 12:29:23 AM »

Hello and welcome to the forums   afro

Is the cylindrical projection needed to come from the fractal generator, or can it be done to the image or video directly?

There should be a means to create a cylindrical projection in post work using either an image editor or a video editor.  Unless you need the actual code needed for the projection as  a requirement for the diploma, I would ask the wizards at places like creativecow.net  (a video editor type person crowd mostly using adobe software for TV and Movies), or even the 3D crowd at the Blender forum ( I know they make use of spherical projections often).

Good luck with it and let us know how it goes.
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TVo
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« Reply #2 on: June 05, 2013, 02:11:57 AM »

Hey Sockratease,

Thank you for these tips, I will go investigate.
The cylindrical image would ideally be generated in Mandelbulb, so I do not have any problems with connecting the borders. I could use images created by the 360 Panorama Camera, but they are perspectively distorted.

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