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Author Topic: X-Ray Fungus Net  (Read 2117 times)
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Kali
Fractal Supremo
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Posts: 1138


« Reply #15 on: May 02, 2012, 04:39:05 PM »

Thanks Johan & Knighty!

some look like electronic microscope images.

Yes, I thought the same too smiley

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Kali
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Posts: 1138


« Reply #16 on: May 02, 2012, 05:29:40 PM »

To Syntopia & Knighty:

Guys, if you have the time, see if you can improve this renderer or add some more features, thanks in advance!! wink
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Kali
Fractal Supremo
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Posts: 1138


« Reply #17 on: May 03, 2012, 12:48:28 AM »

Please forgive my partial knowledge of Ray Marching if this is wrong, but my best guesses at interpreting your explanation was that you use a constant amount of marching distance along the ray and count the number of times a ray is "inside" a fractal. Is this right or does it work in a different way?

Asimes, I took this idea and I'm using it to render without distance estimation, constant raymarching and counting the steps by evaluating a bailout value. This can be used for rendering in this "X-Ray" style formulas like 3D Kaliset and others wich don't have a good distance estimation method. It's quite slow but works fine!
I'm working on it right now, will post some images later, if my GPU is still alive wink

Thanks!!
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asimes
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asimes
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« Reply #18 on: May 03, 2012, 12:52:27 AM »

Glad my misunderstanding was so useful, ha ha ha. I actually might try it out myself, I think I'm just going to use my minimum distance bail condition as a counter of how many times it is close to a surface.
« Last Edit: May 03, 2012, 03:23:44 AM by asimes » Logged
asimes
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asimes
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« Reply #19 on: May 03, 2012, 03:14:44 AM »

I tried it out on a Mandelbulb (the only 3D fractal I've made) and the results were OK. It looks good in areas that don't have heavy volume but most of it is too bright. How did yours go?

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Kali
Fractal Supremo
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Posts: 1138


« Reply #20 on: May 03, 2012, 10:32:31 AM »

Nice! I tried 3D Kaliset, but I didn't have much time to explore it yet.

I will post the results later on a new thread wink
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knighty
Fractal Iambus
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Posts: 819


« Reply #21 on: May 04, 2012, 05:47:22 PM »

I finally tried your script. It is AWESOME! shocked the wave
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Kali
Fractal Supremo
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Posts: 1138


« Reply #22 on: May 05, 2012, 12:36:28 AM »

I finally tried your script. It is AWESOME! shocked the wave

Hey, thanks! glad you like it, K. Try it also with your amazing polychora DE, setting the line width to 0.
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