Logo by Timeroot - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
 
*
Welcome, Guest. Please login or register. April 18, 2024, 10:57:49 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1] 2   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Adding formulas from MB3D and others?  (Read 11137 times)
Description: renamed for clarity ok? :)
0 Members and 2 Guests are viewing this topic.
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« on: January 25, 2015, 12:44:32 PM »

yay, darkbeam is back, he updated the formulas in this thread:
http://www.fractalforums.com/mandelbulb-3d/custom-formulas-and-transforms-release-t17106/


nice to have new formulas, what about a dedicated project to transform ALL mandelbulb3d formulas to a readable/editable mandelbulber formula forma ? go go go
« Last Edit: January 27, 2015, 12:08:09 AM by DarkBeam » Logged

---

divide and conquer - iterate and rule - chaos is No random!
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #1 on: January 25, 2015, 04:28:31 PM »

Omg ALL?  grin

No but almost all have readable editable source (pseudocode) if you read formula info!

cheesy
Logged

No sweat, guardian of wisdom!
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #2 on: January 25, 2015, 05:49:18 PM »

Omg ALL?  grin

haha, even more!

the formula description might be used in near future for conversions, so keep them along wink
Logged

---

divide and conquer - iterate and rule - chaos is No random!
Snicker02
Alien
***
Posts: 38


« Reply #3 on: January 26, 2015, 01:09:11 AM »

It would be so cool if the MB3D formulas were adapted for mandelbulber!!!!!
Logged
youhn
Fractal Molossus
**
Posts: 696


Shapes only exists in our heads.


« Reply #4 on: January 26, 2015, 06:35:56 PM »

I'm already hacking the source for custom formulas, so I might be of help. Just a few notes:

- My coding skills are a little better than a script kiddie, but I'm no programmer
- Currently only replacing formulas, not really adding new ones
- Have not contacted Buddhi with this idea yet

So no real obstacles I guess.

\me sending message
Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #5 on: January 26, 2015, 11:23:57 PM »

You can add the 3D mandelbrots to begin - Coded a whole lot of them cheesy

Easy and fast job smiley

Consider also those folders. I was overwhelmed by that many formulas but if you are brave! smiley

http://www.chaospro.de/formulas/database.php?path=/Compiler/Benesi/&sort=2&sorder=a&PHPSESSID=82c2f04098973b1cfa8ae2cfe9be2231

Matthew may have some new ones to share ask him wink
« Last Edit: January 26, 2015, 11:30:01 PM by DarkBeam » Logged

No sweat, guardian of wisdom!
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #6 on: January 26, 2015, 11:59:48 PM »

hmmmmmmmmmmmmmm, i think it would be nice to have an include mechanism in mandelbulber formulas, reducing most of the redundand code, but this should be adressed in the mandelbulber threads wink
Logged

---

divide and conquer - iterate and rule - chaos is No random!
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #7 on: January 27, 2015, 12:06:17 AM »

I just splitted the topic using my dark magic  alien
Logged

No sweat, guardian of wisdom!
zebastian
Conqueror
*******
Posts: 121



« Reply #8 on: January 31, 2015, 05:31:27 PM »

Hi, i am helping buddhi every now and then with the new mandelbulber version.

There is already an importer for old mandelbulber settings, which maps every property to the new program.

https://code.google.com/p/mandelbulber2/source/browse/trunk/mandelbulber2/src/old_settings.cpp

If someone with knowledge of both mb3d and mandelbulber, would be able to write an import routine, we could include this as an import option (and probably as an export option too).
Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #9 on: January 31, 2015, 06:09:01 PM »

There won't be a routine because mb3d formulas are specially coded
Logged

No sweat, guardian of wisdom!
zebastian
Conqueror
*******
Posts: 121



« Reply #10 on: February 01, 2015, 07:32:10 PM »

There won't be a routine because mb3d formulas are specially coded
I just looked in some mb3d code files.
I see now, well there seems to be no way to make this automated compatible. sad
Logged
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #11 on: February 01, 2015, 09:14:57 PM »

it has to be hand coded yes, an include system could be also helpful, but transforming the formulas to a readable glsl syntax is going to be very productive in the far future wink
Logged

---

divide and conquer - iterate and rule - chaos is No random!
taurus
Fractal Supremo
*****
Posts: 1175



profile.php?id=1339106810 @taurus_arts_66
WWW
« Reply #12 on: February 02, 2015, 01:06:37 PM »

There is already an importer for old mandelbulber settings, which maps every property to the new program.
https://code.google.com/p/mandelbulber2/source/browse/trunk/mandelbulber2/src/old_settings.cpp
If someone with knowledge of both mb3d and mandelbulber, would be able to write an import routine, we could include this as an import option (and probably as an export option too).

I'd be grateful, if - first of all - the importer for old params would work properly. Lately I tried and it imported fractal parameters only, a thing that is easiely transported by hand. The tricky part, the Camera settings were nan. Even a reset of camera and angles led to nothing but blank screen and insane values for the Camera. IMHO this is no import, it's a joke.
Logged

when life offers you a lemon, get yourself some salt and tequila!
Buddhi
Fractal Iambus
***
Posts: 895



WWW
« Reply #13 on: February 15, 2015, 08:09:39 PM »

I'd be grateful, if - first of all - the importer for old params would work properly. Lately I tried and it imported fractal parameters only, a thing that is easiely transported by hand. The tricky part, the Camera settings were nan. Even a reset of camera and angles led to nothing but blank screen and insane values for the Camera. IMHO this is no import, it's a joke.

Could you send me one of files which you can't import? I will try to improve import function. It works in most of cases but not in every.
Logged

taurus
Fractal Supremo
*****
Posts: 1175



profile.php?id=1339106810 @taurus_arts_66
WWW
« Reply #14 on: February 16, 2015, 09:44:25 AM »

Could you send me one of files which you can't import? I will try to improve import function. It works in most of cases but not in every.
to be honest, I didn't find one that imports propperly and I chose five or six randomly. Allways the camera slot shows nan regardless if I check old camera model or not. I'll prepare some, when I'm back from work...
Logged

when life offers you a lemon, get yourself some salt and tequila!
Pages: [1] 2   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Adding some imagination... Mandelbulb Renderings David Makin 1 1437 Last post December 05, 2009, 12:02:05 AM
by David Makin
Convergent formulas on Mb3D! Mandelbulb 3d DarkBeam 1 7542 Last post April 07, 2011, 06:39:22 PM
by DarkBeam
need help on formulas in mb3d Mandelbulb 3d blu art 1 750 Last post April 30, 2014, 09:52:27 AM
by DarkBeam
GCC sources of MB3D formulas beta testing DarkBeam 6 18127 Last post February 01, 2017, 06:44:01 PM
by DarkBeam
MB3D version with 8 formulas Help & Support erabyterum 2 1866 Last post December 08, 2017, 05:23:37 PM
by Spain2points

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.173 seconds with 26 queries. (Pretty URLs adds 0.011s, 2q)