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Author Topic: get a grip  (Read 705 times)
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taurus
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« on: September 19, 2013, 07:02:52 AM »

get a grip



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=14881

couldn't resist trying the full muscle of the opencl-mode in mandelbulber grin

full AO and volumetric fog  are turned on here @ 3072x2304
I like the cartoonesque style

A significant difference between cpu and cl mode seems to be the treatment of color palettes.
I mostly work with custom made palettes at color speeds of around 100. With theese settings the results are a complete different talk.
Rendering Time - 1:44h on a radeon 5770
estimated Time on a Phenom II x6 1055 - ~5h

have fun!
« Last Edit: September 19, 2013, 07:06:15 AM by taurus » Logged

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Nahee_Enterprises
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« Reply #1 on: September 19, 2013, 08:04:06 AM »

   get a grip
            http://www.fractalforums.com/index.php?action=gallery;sa=view;id=14881
    couldn't resist trying the full muscle of the opencl-mode in mandelbulber  grin
    full AO and volumetric fog  are turned on here @ 3072x2304
    I like the cartoonesque style
    A significant difference between cpu and cl mode seems to be the treatment of color palettes.
    I mostly work with custom made palettes at color speeds of around 100.  With theese settings the results are a complete different talk.
    Rendering Time - 1:44h on a radeon 5770
    estimated Time on a Phenom II x6 1055 - ~5h

Definitely looks like some sort of synthetic and pliable substance is coated on, and holding together, the more firm but deteriorating rock like structures.     cheesy
 
« Last Edit: September 20, 2013, 08:19:34 AM by Nahee_Enterprises » Logged

alij
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« Reply #2 on: September 19, 2013, 09:39:42 AM »

Nice Image  reminds me of lichen structure. The fog effect has turned out well.

hmmm wonder if I can get opencl on my graphics card
feeling I maybe out of luck there.
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quaz0r
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« Reply #3 on: September 19, 2013, 05:32:35 PM »

nice one.  just out of curiosity, the tooltip for the AO quality value gives an example range of 1-30, by "full AO" do you mean you set this value to 30?  if i try using higher values there my mandelbulber crashes.  im not sure if that means i need more system memory or more video memory or what.  i have a 1gb nvidia 550 and 4gb system memory

also curious if you could post a comparison pic (could be low res render) just to compare the difference between cl and cpu rendering.  i cant even do cpu rendering on my old athlon 2 core, if cl mode takes 1.5 hours then trying the same settings in cpu mode says it will take 5000 hours, i tried letting it run overnight once and it got to 1% and the ETA was still steadily climbing,   shocked
« Last Edit: September 19, 2013, 05:40:01 PM by quaz0r » Logged
taurus
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« Reply #4 on: September 19, 2013, 07:58:37 PM »

Thanks a lot people appreciate your interrest.
@alij: why should you be out of luck? Buddhi is working on nVidia compatibility and I'm sure he'll succeed soon.

@quaz0r: no, full ao means real ao - neither screenspace ao nor fastmode ao. Normally I use quality 5 for ao. It's the best compromise between quality and rendering time.
a comparison pic is attached here: http://www.fractalforums.com/releases-b233/mandelbulber-1-17-opencl/msg66038/#msg66038
or here:
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alij
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« Reply #5 on: September 19, 2013, 08:05:50 PM »

Hi I'm all a bit tangled up with debian OS I will take some time out to see if I can get it installed
There are a few gpu rendering things I would like to try  smiley
nice comparison pics
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mclarekin
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« Reply #6 on: September 20, 2013, 01:57:11 AM »

Informative, I watch with great interest, I may even try it out smiley smiley smiley
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taurus
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« Reply #7 on: September 20, 2013, 02:08:51 AM »

Hi I'm all a bit tangled up with debian OS I will take some time out to see if I can get it installed

Man this shouldn't be a problem. Afaik Buddhi's favorite os is debian - in most cases bug reporting grants you some support...
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