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Author Topic: What Trees May Come  (Read 810 times)
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Kali
Fractal Supremo
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Posts: 1138


« on: September 07, 2012, 09:21:14 AM »

What Trees May Come



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=12335



Fragmentarium

My "Plasma" script for the background image, and KDIFS for the tree.
(Both scripts will be available for downloading soon)

I used the new "IBL-Raytracer" (fantastic work, Syntopia!!)

No post-work, just some minor adjustments in Photoshop.
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Dinkydau
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Posts: 1616



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« Reply #1 on: September 07, 2012, 02:46:02 PM »

Nice one! very realistic
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Syntopia
Fractal Molossus
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Posts: 681



syntopiadk
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« Reply #2 on: September 07, 2012, 05:54:18 PM »

Great image, Kali.

And good to see, that you managed to get the IBL-raytracer working - I guess I ought to provide some documentation at some point :-)

Did you render the background using the EquiRectangular option? Unfortunately you cannot save in HDR format, even though it would be nice feature.
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Kali
Fractal Supremo
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Posts: 1138


« Reply #3 on: September 07, 2012, 07:35:04 PM »

Thanks Dinky and Syntopia!

I used the image "Nebulosa" I uploaded some days ago to the gallery, choosing a viewpoint where the image borders are not seen. I didn't see the EquiRectangular option! I will try now!

Mikael, great job on the new version, Fragmentarium is now officially my favorite program smiley
and many many thanks for including some of my works in the examples!!!

Btw, there are some minor bugs, probably caused because of GPU incompability I guess... one is the fog not working on the IBL tracer, and also reflections don't work with the soft-raytracer... I didn't check the code yet to see if I can find the problem, but maybe you can give me some clues? my card is a Radeon 6870
« Last Edit: September 07, 2012, 07:37:35 PM by Kali » Logged

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