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Author Topic: [Shadertoy] Mandelbrot DE Gradient + 3D Effect  (Read 19633 times)
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tit_toinou
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« on: August 16, 2014, 12:13:30 PM »

Hi all,

[[ EDIT 2016 November 6]] :

You can have a look at this technique and tweak the GLSL code in Shadertoy !

Mandelbrot Filaments & Lightning

I also added a nice 3D effect :

Mandelbrot Shadow (3D Illusion)
Epileptic Mandelbrot

[[ /EDIT ]] :

I've recently explored Mandelbrot with the distance to decide the color and its gradient for the brightness of the pixel.
We can see the borderlines way more clearly : thanks to the modulus of the gradient they must be one or two pixels width.

~Edit 26th april :
I've uploaded on github the sketch as asked : https://github.com/ttoinou/MandelbrotDE
Post your images on this topic smiley

Here's the gallery and few samples :











« Last Edit: November 06, 2016, 06:23:07 PM by tit_toinou, Reason: new shadertoy sketch » Logged

Chillheimer
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chilli.chillheimer chillheimer
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« Reply #1 on: August 16, 2014, 06:56:49 PM »

wow! very very cool!!  shocked cheesy

what program did you use to do this?
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David Makin
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« Reply #2 on: August 16, 2014, 10:40:22 PM »

Nice way to get the brightness to show the error in the distance estimation wink
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tit_toinou
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« Reply #3 on: August 17, 2014, 04:25:39 AM »

Thanks.

@Chillheimer : I use my own Processing program. Sad thing is Processing can't handle double, it only has float..

@David Makin : I don't think theses are error artefacts.
It gets whiter where the distance does not stay constant : near the border (along spines) and far away.
But at the middle between two spines the derivative of the distance is near 0, so that's why it gets darker.
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laser blaster
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« Reply #4 on: August 18, 2014, 12:06:19 AM »

Very cool! Is the gradient the derivative of the DE function? And do you calculate it analytically or with finite differencing?
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tit_toinou
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« Reply #5 on: August 18, 2014, 02:27:58 AM »

Very cool! Is the gradient the derivative of the DE function? And do you calculate it analytically or with finite differencing?
Yes, DE gives me a matrix of distance, I then differentiate this matrix with a Sobel operator (on the X axis and Y axis separately) and take the modulus of the two numbers. Talking about gradient was maybe wrong  embarrass .. Anyway it also works with others filters and gives pretty much the same thing !

Looking at the angle (of the two numbers from the filter) is also very interesting I'll post images soon.
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Adam Majewski
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« Reply #6 on: April 18, 2015, 06:54:19 PM »

 "I use my own Processing program. Sad thing is Processing can't handle double, it only has float.."

Can you post the code with description ?

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DarkBeam
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« Reply #7 on: April 18, 2015, 07:35:31 PM »

It looks like a great work, so sharing will be appreciated.
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tit_toinou
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« Reply #8 on: April 18, 2015, 09:49:40 PM »

Of course, give me a few days to clean the code from useless littles tweaks and release it on the internet.
The second image was made thanks to photoshop by merging (the formulae -fusion mode- should be pretty simple to find though) two output images from the same sketch (it outputs as many images as we want).


By the way I've begun to code After Effects plugins. I've ported this Mandelbrot DE generator, here are the first images :








« Last Edit: April 26, 2015, 02:05:42 PM by tit_toinou » Logged

tit_toinou
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« Reply #9 on: April 26, 2015, 02:07:45 PM »

@Adam Majewski & DarkBeam : I've uploaded the code on github : https://github.com/ttoinou/MandelbrotDE.

Here's an image with the angle :



I'm sure we can find nice coloring algorithms using the angle smiley .


Please post here the fractals you've created with my sketch !
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tit_toinou
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« Reply #10 on: November 04, 2016, 05:29:25 PM »

For thoses interested I coded this in Shadertoy !

https://www.shadertoy.com/view/MttXz8
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Adam Majewski
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« Reply #11 on: May 13, 2017, 10:40:47 PM »

Hi,
I have
* ubuntu 16.04 LTS
* processing 3.3.3
* cloned your repo

After opening files and run command
there is an error :
  size of the sketch can not be determined from your code.

?

Adam
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Adam Majewski
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« Reply #12 on: May 14, 2017, 11:27:10 AM »

It works with processing 2.
OK


What is the licence of your code ?
I would like to make image and put it ( with code)  to commons,
like :
https://commons.wikimedia.org/wiki/File:Mandelbrot_Atom_Domains_Animation.gif

You can do it yourself also , if you like.






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tit_toinou
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« Reply #13 on: May 20, 2017, 09:27:17 PM »

Hi Adam,

My code is public domain.
If you could add this kind of images to Wikipedia's mandelbrot article that would be great !
The images from the AE plugin are even better I think wink .
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Adam Majewski
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« Reply #14 on: May 21, 2017, 08:26:28 AM »

Hi Adam,

My code is public domain.
If you could add this kind of images to Wikipedia's mandelbrot article that would be great !
The images from the AE plugin are even better I think wink .
OK
but the images with source code and good description of the algorithm are more educational (:-)
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