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LMarkoya
Strange Attractor
  
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« Reply #2 on: March 27, 2015, 04:34:17 PM » |
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While I had little to do with gaming, it was the Amiga that really championed Computer Art as we have come to know it....to me a milestone even larger than gaming. I still have a stack of magazines I did the cover for and articles.....I even did some of the first ray traced morphing animations, wouldn't mind seeing them again myself....but also used plenty of fractals in my imagery
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DarkBeam
Global Moderator
Fractal Senior
     
Posts: 2512
Fragments of the fractal -like the tip of it
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« Reply #3 on: March 27, 2015, 05:05:17 PM » |
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Louis this is most interesting... Show us someone day?  And David that video reminded me the old days. Thanks a lot!
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No sweat, guardian of wisdom!
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cKleinhuis
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« Reply #4 on: March 27, 2015, 05:13:56 PM » |
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@darkbeam, check his gallery http://www.louismarkoya.com/#!computer-and-fractals/c22lf
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divide and conquer - iterate and rule - chaos is No random!
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DarkBeam
Global Moderator
Fractal Senior
     
Posts: 2512
Fragments of the fractal -like the tip of it
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« Reply #5 on: March 27, 2015, 07:07:04 PM » |
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Nice. Ty Christian! Cannot find that Amiga commercial on YT, too bad!
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No sweat, guardian of wisdom!
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flexiverse
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« Reply #6 on: March 27, 2015, 07:37:26 PM » |
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I actually watched from bedrooms to billions the other day, great nostalgia trip! I was hoping they would do "The Atari ST Years"....... I leant my coding chops on the vic 20 and Atari st...... Good times.... 
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« Last Edit: March 27, 2015, 08:05:50 PM by flexiverse »
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David Makin
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« Reply #7 on: April 01, 2015, 10:33:37 AM » |
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I had taught myself to code on a Dragon 32 and 64 including 6809 assembler and by 1989 when moving to North Wales I'd moved on to an AtariST and the 68000 - I rang the nos in the yellow pages for Colwyn Bay area trying to find a source for ST computer games and rang "Mr.Chip" in Llandudno - turned out they were a software developer not seller and I said I was a programmer and did they want someone else working there - I was asked in for an interview and was grilled by the (now famous) sout i.e. Shaun Southern author of Lotus, Kid Chaos, Supercars 1&2 and the International Rally series. Mr. Chip (8-bit) became Magnetic Fields (16-bit) and I wrote the ST version of Supercars and the ST/Amiga versions of Super Scramble Simulator and then of course Crystal Dragon for the Amiga. When being grilled by Shaun I was lucky coz I'd just worked out the completely insane pixel format on the ST - something that he was trying to work out himself at the time.....
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LMarkoya
Strange Attractor
  
Posts: 282
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« Reply #8 on: April 01, 2015, 03:15:24 PM » |
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Very cool story David...I remember your name from the era, it was an exciting time well beyond the memories of most
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cKleinhuis
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« Reply #9 on: April 01, 2015, 03:33:38 PM » |
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aaah, lotus esprit, really the most amazing game from that time!!! i loved that so much!
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divide and conquer - iterate and rule - chaos is No random!
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flexiverse
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« Reply #10 on: April 01, 2015, 09:24:42 PM » |
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I had taught myself to code on a Dragon 32 and 64 including 6809 assembler and by 1989 when moving to North Wales I'd moved on to an AtariST and the 68000 - I rang the nos in the yellow pages for Colwyn Bay area trying to find a source for ST computer games and rang "Mr.Chip" in Llandudno - turned out they were a software developer not seller and I said I was a programmer and did they want someone else working there - I was asked in for an interview and was grilled by the (now famous) sout i.e. Shaun Southern author of Lotus, Kid Chaos, Supercars 1&2 and the International Rally series. Mr. Chip (8-bit) became Magnetic Fields (16-bit) and I wrote the ST version of Supercars and the ST/Amiga versions of Super Scramble Simulator and then of course Crystal Dragon for the Amiga. When being grilled by Shaun I was lucky coz I'd just worked out the completely insane pixel format on the ST - something that he was trying to work out himself at the time.....
Interesting are you still involved with the game industry ?
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cKleinhuis
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« Reply #11 on: April 01, 2015, 09:31:04 PM » |
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« Last Edit: April 01, 2015, 09:38:07 PM by cKleinhuis »
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divide and conquer - iterate and rule - chaos is No random!
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