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Author Topic: Hello to all Mandelbulbers and Fractalers  (Read 1697 times)
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Nasenbaer
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Posts: 3


« on: July 21, 2011, 08:12:01 PM »

Hi

Today, I've downloaded Mandelbulber and already did amazing stuff because it is that intuitive made that I understand how it work in just some hours.

Huge quality video with some news is already rendering and will render this night I thing.

Very cool

Here is my first start
<a href="http://www.youtube.com/v/v0ipS-ODyN0&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/v0ipS-ODyN0&rel=1&fs=1&hd=1</a>

Have fun
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JodyVL
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« Reply #1 on: July 22, 2011, 04:59:03 AM »

Hi Nasenbaer, and welcome smiley

Video looks good (I haven't even gone that far yet, still having too much fun with still images) but just one thing:
The song you picked for this is BAREly tolerable...  dance moves  No !!!  lol.

Kindly take more care in the future tongue stuck out

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My Fractals and Fractal Art for Beginners blog! : http://mandelubber.blogspot.com/
bib
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« Reply #2 on: July 22, 2011, 07:24:08 PM »

Nice job, and welcome to the forums!
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Nasenbaer
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« Reply #3 on: September 07, 2011, 04:04:46 PM »

For all guys who are interested, this is my second video.

This time in HD.
<a href="http://www.youtube.com/v/JWt4Mcs-JXg&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/JWt4Mcs-JXg&rel=1&fs=1&hd=1</a>
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Xazo-Tak
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« Reply #4 on: September 07, 2011, 11:31:03 PM »

Mandelbulber... Good choice. You should try master the DoF effect, that is, depth of field, if you do you can make your videos look photorealistic with only a very small increase in render time.

Anyway, welcome to the fractal forums! Oh, it's the tour rocket! :D
<]}}}}[()()()]\<|(§>(§>(§>
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Nasenbaer
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« Reply #5 on: September 08, 2011, 02:57:16 PM »

If you see the video. DOF is already done. But it is hurting bad. It is not in front of camera and in this case it is unbelievable time intensive to catch the right values. Also it takes a lot of rendering time on my 8CPU machine because it seem to use only one CPU.

Please advice how to auto-calculate or calculate the distance of DOF in relation to the camera. If there is any solution, I would love to create more videos :-)
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Xazo-Tak
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« Reply #6 on: September 08, 2011, 11:57:55 PM »

If you see the video. DOF is already done. But it is hurting bad. It is not in front of camera and in this case it is unbelievable time intensive to catch the right values. Also it takes a lot of rendering time on my 8CPU machine because it seem to use only one CPU.

Please advice how to auto-calculate or calculate the distance of DOF in relation to the camera. If there is any solution, I would love to create more videos :-)
Oh, oops. I didn't look at the video, my computer can't play videos and render at the same time too smoothly. The easiest way to adjust DoF by far is to go onto render window, and change "Mouse click function" on the bottom of the window to "Set depth of field focus point". This will set the DoF focus distance and which bit of the visible screen to focus on when you click on a part of the render window. Remember, change it every keyframe, and if you use DoF have keyframes close together.
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