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David Makin | 74 | 28159 |
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subblue | 43 | 18095 |
![]() by KRAFTWERK |
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3D Printed Mandelbulb? | acidmonkey | 12 | 8490 |
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Graphical formula editor? | bib | 2 | 2151 |
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DirectX 11 compute shader / Directx 10 Pixel shader implementation | cbuchner1 | 2 | 4106 |
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GLSL based GPU raytracer | cbuchner1 | 2 | 6689 |
![]() by visual.bermarte |
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DE estimation - help needed | chaospro | 3 | 1299 |
![]() by David Makin |
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Cross platform with infinite precision | cortexman | 1 | 2163 |
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Multiprecision computations on the GPU for deeper Mandelbulb exploration | cortexman | 6 | 5022 |
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Test view for render algorithms | David Makin | 0 | 1259 |
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OpenGL Mandelbulb implementation | Dmitry Brant | 4 | 4927 |
![]() by Dinkydau |
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Realtime rendering/optimisations « 1 2 » | Enforcer | 15 | 14172 |
![]() by keldor314 |
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Help with errors.. « 1 2 » | eq | 19 | 2437 |
![]() by David Makin |
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Please try this... new 3d mandelbrot formula, animations included « 1 2 » | Fred Decker | 18 | 3633 |
![]() by Fred Decker |
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Potential Optimizations for DE based Stepping | hobold | 4 | 2461 |
![]() by knighty |
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Yet another realtime viewer « 1 2 » | Isokron | 28 | 10826 |
![]() by Timeroot |
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WebGL Mandelbulb with THREE.js flythrough controls (optimizations wanted) « 1 2 » | itistoday | 26 | 7714 |
![]() by itistoday |
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"Spherical Power" function? | JColyer | 2 | 1683 |
![]() by Paolo Bonzini |
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Pseudo Distance Estimation | JColyer | 3 | 2240 |
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OpenCL? | JColyer | 2 | 2817 |
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