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Author Topic: Bulb Tracer vs Voxelstack  (Read 3458 times)
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Posts: 10

« on: September 23, 2016, 05:09:53 AM »

I have been experimenting with the newly implemented Bulb tracer for mesh generation which appears to be a promising feature!
I would like to use this tool to prepare fractals for 3d printing instead of the previous voxelstack>fiji>meshlab workflow but I find that bulbtracer is much slower.

Can anyone direct me to any tutorials that might explain these new features and how they might be optimized?

Are there limitations to the volumetric resolution?
What does 'oversampling' do. Does this affect the process time?
Should I be using 'taubin smooth'?


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