Logo by Fiery - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Support us via Flattr FLATTR Link
 
*
Welcome, Guest. Please login or register. August 10, 2022, 05:03:47 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Solid flame fractals  (Read 2613 times)
0 Members and 1 Guest are viewing this topic.
thargor6
Fractal Molossus
**
Posts: 789



WWW
« on: June 29, 2016, 02:17:09 AM »

Hi,
just wanted to show some work in progress for JWildfire 3.0: solid rendering of flame fractals.
Editing takes place in the editor you know from editing "normal" flame-fractals, together with the progressive/realtime-display.
3D-editing takes place by switching editing planes. I. e. you have the common view (in most of the cases "triangles", but it is customizable) and may select the plane to which to apply those controls.

Here is an example of a 3D-flower which are still very popular:


Any (serious) feedback is welcome,

Cheers!

Andreas
Logged
SCORPION
Conqueror
*******
Posts: 104


« Reply #1 on: June 29, 2016, 03:44:02 PM »

It will be great!
Will wait!
Logged
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #2 on: July 01, 2016, 02:25:46 AM »

Two more examples:

Using a mesh as base-shape together with julia3d:


Classic pre_blur and hemisphere, again with julia3d:


Cheers!
Logged
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #3 on: July 17, 2016, 12:51:48 AM »

Some more recent examples:


Flower-fractal with dof:


Spherical3D with meshes as base-shape:


Classic Julia3D-style


Some more fun with meshes, this time a "inverted" cog:


Meshes and DOF test, DOF not right yet, but I still liked the result so far


More classic flower-fractal, with reflection-map


Cheers!

Andreas
Logged
mclarekin
Fractal Senior
******
Posts: 1739



« Reply #4 on: July 17, 2016, 02:58:05 AM »

wow, looking good afro afro afro
Logged
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #5 on: August 05, 2016, 12:35:41 AM »

Thank you!

Here are some more recent examples:

Playing with dof:


Some strange perspective:


Trying to optimize the dof:


First try to implement shadows:


First longe-time-render of an object (before the recent dof and shadow extentions):


Rewritten the dof-stuff for the 2nd time, lol:


Best regards,
Andreas
« Last Edit: October 13, 2016, 01:08:49 AM by thargor6 » Logged
mclarekin
Fractal Senior
******
Posts: 1739



« Reply #6 on: August 06, 2016, 01:21:33 AM »

They are so good!! The top one (playing with DOF) being my favourite. 
Logged
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #7 on: October 13, 2016, 01:15:34 AM »

Hi,
some more recent examples/improvements:

"Bridge" (some 3d-function-plot as base-shape, formula compiled at runtime)


"In the shadows" (mesh as base-shape)


"Starbowl" (some parametric plot as base-shape, formula compiled at runtime)


"Nightflight" (added uv-mapping for meshes)


"Solid layers" (combining mulitple fractals)


"Idol" (soft shadows)


"Rings" (improved soft shadows)


"Magic carpet" (improved render quality of edges)


Best regards,
Andreas
Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #8 on: October 14, 2016, 10:10:44 AM »

You are doing masterful job Andreas. I like 3d attractors!
But....
You forgot to release JwildPokemon Go... when?  tease A Beer Cup
Logged

No sweat, guardian of wisdom!
Sabine
Fractal Fertilizer
*****
Posts: 373



WWW
« Reply #9 on: October 14, 2016, 11:39:55 AM »

Impressive and ground-breaking work, Andreas!
Logged

sabine62.deviantart.com
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Animating flame fractals - Need some advices Help & Support Gelco 1 811 Last post February 25, 2009, 08:49:40 PM
by cKleinhuis
Raw heat - dancing flame fractals Movies Showcase (Rate My Movie) thargor6 2 780 Last post November 16, 2012, 11:17:59 PM
by thargor6
Dancing flame fractals: JWildfire V0.57 release JWildfire thargor6 2 1261 Last post June 04, 2013, 12:32:27 AM
by thargor6
Creating 3D-meshes from flame fractals JWildfire « 1 2 » thargor6 27 6729 Last post February 23, 2015, 10:45:43 AM
by DarkBeam
Monster (solid-flame-fractal-video) Movies Showcase (Rate My Movie) thargor6 0 389 Last post December 09, 2016, 03:44:25 AM
by thargor6

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.185 seconds with 29 queries. (Pretty URLs adds 0.009s, 2q)