Logo by Jimpan1973 - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Check out the originating "3d Mandelbulb" thread here
 
*
Welcome, Guest. Please login or register. April 19, 2024, 11:52:28 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1] 2   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: At the frontier of the Mandelbulb  (Read 3915 times)
0 Members and 1 Guest are viewing this topic.
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« on: January 05, 2010, 01:16:37 AM »

2 new videos of zooms closer and closer to the surface of the Mandelbulb afro evil

<a href="http://www.youtube.com/v/fxXjAUJRG10&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/fxXjAUJRG10&rel=1&fs=1&hd=1</a>

<a href="http://www.youtube.com/v/h0WOf7wOMRY&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/h0WOf7wOMRY&rel=1&fs=1&hd=1</a>
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
David Makin
Global Moderator
Fractal Senior
******
Posts: 2286



Makin' Magic Fractals
WWW
« Reply #1 on: January 05, 2010, 01:36:29 AM »

I don't have the patience for the set-up time for nice flight-paths sad At least not on this P4HT !!!
So here's my (comparatively boring) attempt at getting close to the Mandelbulb:

<a href="http://www.youtube.com/v/NJ-UqNs2reI&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/NJ-UqNs2reI&rel=1&fs=1&hd=1</a>

@bib:
You may notice an issue with the exponential interpolation - just as it gets really close it seems to accelerate.
I think it's accelerating from a dolly parameter of "e" (yes the mathematical constant) down to 1.
So to avoid this you should use a minimum dolly scale of "e" i.e. >=2.71828182845904523536 or so smiley (reduce the camera distance accordingly - easiest is use 3 for the minimum dolly scale and divide the camera distance by 3).
Logged

The meaning and purpose of life is to give life purpose and meaning.

http://www.fractalgallery.co.uk/
"Makin' Magic Music" on Jango
twinbee
Fractal Fertilizer
*****
Posts: 383



WWW
« Reply #2 on: January 05, 2010, 07:31:38 AM »

Mandelbulb red trip is awesome. Like to see more iterations and detail though, even at the cost of rendering time wink

Really looks like snakes curled together in the deep dolly zoom.
Logged
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #3 on: January 05, 2010, 09:45:52 AM »

Indeed, I am quite happy with this red trip. Actually it calculated much faster than I expected (less than 1 day in 1024*768) so I might fine-tune the trajectory and launch a higher quality version.
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #4 on: January 05, 2010, 09:49:17 AM »


@bib:
You may notice an issue with the exponential interpolation - just as it gets really close it seems to accelerate.
I think it's accelerating from a dolly parameter of "e" (yes the mathematical constant) down to 1.
So to avoid this you should use a minimum dolly scale of "e" i.e. >=2.71828182845904523536 or so smiley (reduce the camera distance accordingly - easiest is use 3 for the minimum dolly scale and divide the camera distance by 3).

I noticed this behavior and gave up with this parameter, and I give it a value of 100 then I just adjust the camera distance, and sometimes a smal variations of the dolly to adjust the view. I would like to try a "true dolly zoom" (e.g the foreground does not move while the background seems to move forwards or backwards).
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
raphuu
Guest
« Reply #5 on: January 05, 2010, 11:17:11 AM »

those videos are fantastic.

David, yours has the advantage, for me, to be closer to the 2d mandelbrot set deep zoom, i.e. you still more or less know where you are (or just have the feeling of it) even at the deepest point. it is maybe simpler but it's clear.

bib, is it a software/algorithm limitation or an artistic choice to have the details of the bulb getting more precise only after we are close enough to see that it's still "whipped cream". no offense here, but i'd love to see the bulb in its full precision all the way through the trip.
maybe, if it's technical, and if the camera path is know before hand, having the precision render pre-calculated along the way (i don't know nothing about software and limitations, so it's just a remark from a enthousiast follower cheesy )
Logged
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #6 on: January 05, 2010, 11:24:45 AM »

those videos are fantastic.

David, yours has the advantage, for me, to be closer to the 2d mandelbrot set deep zoom, i.e. you still more or less know where you are (or just have the feeling of it) even at the deepest point. it is maybe simpler but it's clear.

bib, is it a software/algorithm limitation or an artistic choice to have the details of the bulb getting more precise only after we are close enough to see that it's still "whipped cream". no offense here, but i'd love to see the bulb in its full precision all the way through the trip.
maybe, if it's technical, and if the camera path is know before hand, having the precision render pre-calculated along the way (i don't know nothing about software and limitations, so it's just a remark from a enthousiast follower cheesy )

I like David's zoom for its precision but I find it lacks of some perspective (a bit like zooming in a giant 2D image)

I lower precision on purpose to optimise calculation time, but I agree, I should not do it in the beginning where the render time per frame is still reasonable. Let's say it's an "artistic" choice;) it's not a matter of software limitation.
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #7 on: January 05, 2010, 11:33:04 AM »

After some exploration of the Mandelbulb, I am a bit disapointed. Let me try to explain, and see if I'm right or wrong.

In the 2D M-Set, no matter where you zoom in at the border, you will always find a minibrot (if you know where to search it's easier). It means that no matter where you zoom in (e.g in the seahorse valley), you can still zoom in a minibrot's elephant valley for example, thus combining both regions' patterns in an intricate way.

I'm not sure if it's the same in the Mandelbulb. I *feel* that self-similarity is "stronger", meaning that once you have started to zoom in a particular area (they don't have "official" names like in 2D), for example the "crater" or "tower", or "bulb", or "cave", you have to stick with the patterns you find. For example if you start to zoom at the crest of a tower, you will hardly find minibulbs like if you had zoomed at first in a minibulb.

Don't know if I am clear enough. Any opinions?
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
David Makin
Global Moderator
Fractal Senior
******
Posts: 2286



Makin' Magic Fractals
WWW
« Reply #8 on: January 05, 2010, 01:08:15 PM »

I would like to try a "true dolly zoom" (e.g the foreground does not move while the background seems to move forwards or backwards).

That wouldn't be a "dolly zoom" - dollying is when the camera is moved (in/out), what you're suggesting would involve a change in the image plane distance.
« Last Edit: January 05, 2010, 01:29:13 PM by David Makin » Logged

The meaning and purpose of life is to give life purpose and meaning.

http://www.fractalgallery.co.uk/
"Makin' Magic Music" on Jango
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #9 on: January 05, 2010, 01:20:12 PM »

This is exactly what I meant : I want to find a nice minibulb and then move the camera backwards while increasing the magnification (maybe changing the image plane distance as well, I'll have to test), so that the minibulb keeps the same size while the background changes.
Example :
<a href="http://www.youtube.com/v/iv41W6iyyGs&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/iv41W6iyyGs&rel=1&fs=1&hd=1</a>
« Last Edit: January 05, 2010, 01:21:50 PM by bib » Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
David Makin
Global Moderator
Fractal Senior
******
Posts: 2286



Makin' Magic Fractals
WWW
« Reply #10 on: January 05, 2010, 01:37:54 PM »

After some exploration of the Mandelbulb, I am a bit disapointed. Let me try to explain, and see if I'm right or wrong.

In the 2D M-Set, no matter where you zoom in at the border, you will always find a minibrot (if you know where to search it's easier). It means that no matter where you zoom in (e.g in the seahorse valley), you can still zoom in a minibrot's elephant valley for example, thus combining both regions' patterns in an intricate way.

I'm not sure if it's the same in the Mandelbulb. I *feel* that self-similarity is "stronger", meaning that once you have started to zoom in a particular area (they don't have "official" names like in 2D), for example the "crater" or "tower", or "bulb", or "cave", you have to stick with the patterns you find. For example if you start to zoom at the crest of a tower, you will hardly find minibulbs like if you had zoomed at first in a minibulb.

Don't know if I am clear enough. Any opinions?

You may be right about "minibrots" but to be sure of that more exploration needs to be done in those caverns where some of your animations go.
Remember where the minibrots are in 2D and then consider the locations of the 3D equivalents and how much surrounding "tendrils" etc. there will be smiley
Also as to variation the same thing really applies, if you look at complex z^8+c you have to zoom in quite far (a lot further than z^2+c) to get recogniseable variation in the details and the same is true of the triplex version.
In short IMHO we just haven't investigated the objects in detail enough yet to give up on finding variety.

To be honest, apart from the areas of "whipped cream" the triplex z^8+c is exactly what I would have expected (and wanted) the 3D equivalent of complex z^8+c to look like smiley

« Last Edit: January 05, 2010, 01:40:41 PM by David Makin » Logged

The meaning and purpose of life is to give life purpose and meaning.

http://www.fractalgallery.co.uk/
"Makin' Magic Music" on Jango
David Makin
Global Moderator
Fractal Senior
******
Posts: 2286



Makin' Magic Fractals
WWW
« Reply #11 on: January 05, 2010, 02:09:19 PM »

This is exactly what I meant : I want to find a nice minibulb and then move the camera backwards while increasing the magnification (maybe changing the image plane distance as well, I'll have to test), so that the minibulb keeps the same size while the background changes.
Example :
<a href="http://www.youtube.com/v/iv41W6iyyGs&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/iv41W6iyyGs&rel=1&fs=1&hd=1</a>

Actually I think you may be correct, you should be able to get that effect just changing the dolly and the magnification simultaeneously.
Logged

The meaning and purpose of life is to give life purpose and meaning.

http://www.fractalgallery.co.uk/
"Makin' Magic Music" on Jango
bib
Global Moderator
Fractal Senior
******
Posts: 2070


At the borders...


100008697663777 @bib993
WWW
« Reply #12 on: January 05, 2010, 04:47:14 PM »

I did a quick test. This will probably be very difficult to find the right combination of parameters, linear/exponential interpolation, linear/curve variations at keyframes, etc...
Look how the bulbs in the foreground seem to go to the back and the bulbs in the back move to the front.
<a href="http://www.youtube.com/v/iy3VRoTtSQ4&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/iy3VRoTtSQ4&rel=1&fs=1&hd=1</a>
Logged

Between order and disorder reigns a delicious moment. (Paul Valéry)
David Makin
Global Moderator
Fractal Senior
******
Posts: 2286



Makin' Magic Fractals
WWW
« Reply #13 on: January 05, 2010, 05:46:27 PM »

I did a quick test. This will probably be very difficult to find the right combination of parameters, linear/exponential interpolation, linear/curve variations at keyframes, etc...
Look how the bulbs in the foreground seem to go to the back and the bulbs in the back move to the front.


That issue will go away when you get the update which includes fogging to aid in depth perception wink
Also with your current version if you change your light sources to point sources and use the "Squared Fade" and/or "Linear Fade" parameters correctly then you can at least get a fade to darkness effect to aid in depth perception smiley

Note that using the squared fade usually means you have to set the light strengths a lot higher than normal.
« Last Edit: January 05, 2010, 05:52:11 PM by David Makin » Logged

The meaning and purpose of life is to give life purpose and meaning.

http://www.fractalgallery.co.uk/
"Makin' Magic Music" on Jango
kram1032
Fractal Senior
******
Posts: 1863


« Reply #14 on: January 05, 2010, 05:50:19 PM »

hmmm.... what's the basic formula for both kinds of zoom?
The solution would be to "force" same optical distance to the central point for both zooms and then solve that equation to find the functional relationship between both kinds of zoom....

If you look at the Mandelbrot set, a lot of the results look like vortices.
2D vortices already are highly complex - even worse, in this case: vortices, made from vortices!

Now imagine a 3D vortex. And that with fractal repeated fractal detail. 3D vortices, made of 3D vortices.
That's just riddiculous.

There is a reason why the Navier Strokes formulae aren't yet solved after all...

Of course that doesn't have to be true but it might be the case that you have best chances to find 3D Minibrots by starting off the xy-plane, where the Mandelbrotset is found, zoom into a Minibrot there and then look at the surrounding 3D structure. In theory, that should also be a 3D Minibrot.

Also you could try to find the center of a Minibrot and then use the radius from the origin as fixed value and just change the angular position of the camera in order to find other off-xy-plane-Minibrots smiley

Also a nice idea would probably be to look at cut-planes through the origin, being rotated around one of the xy-plane's axes.

Usual candidates for that would be angles like 15°, 30°, 45°, 60°, 75°, 90°, k*pi/n rad....

and if you find something promising (not nessecarily Minibrots but shapes that are similar copies of the whole plane you look at), you basically would look what happens when you slowly rotate the plane in either direction - when does the structure at that part go away?...

You could then use those min-, max-angles to cut a part out of the set that includes the whole smaller version.
That in theory should be one (kind of) Minibulb.

Most likely, however, unlike the Mset, those Minibulbs could look quite different to the overall shape. They're based off the plane their centers come from.
True Minibulbs "in respect to the whole set" would be harder to find and so to say a minority of those sets, found by the way I desciribed...

Do you think, that would work? smiley
Logged
Pages: [1] 2   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Frontier and Frontier II Images Showcase (Rate My Fractal) Pauldelbrot 0 609 Last post March 04, 2009, 05:23:49 AM
by Pauldelbrot
A new mandelbulb I think Theory Tglad 0 3591 Last post November 28, 2009, 05:13:14 AM
by Tglad
My first Mandelbulb Mandelbulb Implementation spooky 6 6161 Last post January 06, 2010, 10:10:50 PM
by spooky
Mandelbulb Mandelbulb Renderings trafassel 3 4154 Last post January 04, 2010, 04:01:54 PM
by twinbee
the final frontier Mandelbulber Gallery taurus 0 661 Last post September 06, 2011, 10:11:11 AM
by taurus

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.159 seconds with 26 queries. (Pretty URLs adds 0.011s, 2q)