Logo by miles - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
 
*
Welcome, Guest. Please login or register. March 29, 2024, 10:09:34 AM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1] 2 3   Go Down
 
Subject Started by Replies Views Last post
0 Members and 18 Guests are viewing this board.
Mandelbulb ray tracing plugin for Photoshop, AfterEffects and QuartzComposer « 1 2 3 » subblue 43 33714 Last post March 01, 2010, 04:17:03 PM
by KRAFTWERK
Update to the mmf wip formula for Ultra Fractal « 1 2 3 4 5 » David Makin 74 42145 Last post April 20, 2014, 09:18:56 PM
by Biomechanic
mmm, chocolate Qythyx 2 2128 Last post November 25, 2009, 01:33:17 AM
by Qythyx
OpenGL Mandelbulb implementation Dmitry Brant 4 7025 Last post November 25, 2009, 03:14:46 PM
by Dinkydau
Precalculate sin/cos tables? twinbee 8 3640 Last post November 27, 2009, 10:37:30 AM
by keldor314
[link] another demoscener implementation lycium 3 1556 Last post November 27, 2009, 04:17:37 PM
by cKleinhuis
DirectX 11 compute shader / Directx 10 Pixel shader implementation cbuchner1 2 13776 Last post November 29, 2009, 12:32:26 AM
by cbuchner1
Clarification of the bugman generalised formulas ZsquaredplusC 5 4215 Last post November 29, 2009, 12:15:07 PM
by David Makin
"Spherical Power" function? JColyer 2 6971 Last post December 06, 2009, 11:18:27 AM
by Paolo Bonzini
Calculating normals « 1 2 3 » ZsquaredplusC 31 12106 Last post December 11, 2009, 11:28:11 AM
by Snakehand
Adaptive LOD Snakehand 4 2685 Last post December 16, 2009, 10:02:02 PM
by Snakehand
SDL / C++ application for exploring mandelbulb slices Snakehand 2 10177 Last post December 17, 2009, 04:01:19 PM
by Snakehand
GPU friendly implementation (in quaternion form) Snakehand 11 5155 Last post December 21, 2009, 10:47:15 AM
by bib
Faked ambient occlusion « 1 2 » ZsquaredplusC 15 7051 Last post December 29, 2009, 02:57:27 PM
by cKleinhuis
My first Mandelbulb spooky 6 5813 Last post January 06, 2010, 10:10:50 PM
by spooky
Test view for render algorithms David Makin 0 1698 Last post January 09, 2010, 02:14:50 AM
by David Makin
Pseudo Distance Estimation JColyer 3 4822 Last post January 09, 2010, 03:30:09 PM
by JColyer
3D Printed Mandelbulb? acidmonkey 12 11906 Last post January 12, 2010, 01:30:51 PM
by GQuinn
Cross platform with infinite precision cortexman 1 4338 Last post January 17, 2010, 04:41:29 AM
by cortexman
My Mandelbulb needs Tips zee 13 5846 Last post January 19, 2010, 02:32:08 AM
by cKleinhuis
Pages: [1] 2 3   Go Up
 

Topic you have posted in
Normal Topic
Hot Topic (More than 20 replies)
Very Hot Topic (More than 40 replies)
Locked Topic
Sticky Topic
Poll
:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.12 seconds with 19 queries. (Pretty URLs adds 0.008s, 1q)