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Carnivoria | ||||||
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Description: Had to do many rendering tests before getting this image, took 9 hours to get the final render ![]() Stats: Total Favorities: 0 View Who Favorited Filesize: 419.57kB Height: 750 Width: 1000 Posted by: kr0mat1k ![]() Rating: ![]() ![]() ![]() ![]() ![]() Image Linking Codes
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Comments (4) ![]() |
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dringen | February 23, 2011, 10:58:24 PM that is nice smooth details! I've been disappointed by what I've been getting, is the DE stop something that effects that? I usually render with smooth normals at 7, and Raystep multiplier at .05, but haven't ever changed the DE stop setting. my renders come out somewhat jagged even with that. am I maybe not doing the right things? |
lenord | February 23, 2011, 04:58:02 PM I'll have to play with this, yeah I checked it and at my normal 3000x1500 hires settings I got a 9 hour time estimate too, damn. Must be the Riemann, never really used it much, more expierments to try. |
kr0mat1k | February 23, 2011, 02:15:04 AM Thank you lenord, i guess it's because of the Riemann formula i used. I had to bend hard the render settings to get it smooth and detailed at the bottom. DE stop 3 and raystep multiplier 0.01 And i agree, most of the time i render an image in 30 or 40 minutes, that's why i guess it's not my computer but the formula ![]() Tell me what you think Mandelbulb3Dv16{ M.....j0...B6...UA...2Q....IqPqjlqc6.9/8/bk9fi3Es9HXSCmmU.gZ73z/fRTvzKF2ERe7jp/k ................................GTTP82Eg..2........Y./..................y.2..... .................MU5/....6.rb...S/...2E4.....gKynOkulTnD/..........c./...w1....E ./U0LD0D....12.........wz0........yj..................................sD...../.. .wHnAnYD.ixNg3vABw9eZ9ogqwAJzKjHKks7M6mjf.zfuobYHxnK7DcL/fplyWIvoW8Wcrnjja4UX/rf xwX1IjAlM6s6zKnIpmmvkBpD......20ME....................sD/.kz0................... .............................UJRj9.upxi.sNrv0UkRj9.arxi.cUrv0U9Sj9.............. ................9.........kP..6......g1...EB....70...g0....6....u....o12..EiJM12 ...U.ydelyjeYFnz....z1....662c..PKPR.MQizccZWGyD7EdGkxmWcz1...........mA8.EaLh0. QvM93P58iz9GMmnWK2zwz0..........V2V0.6oKp/UfbjBj1PWwzEmYEkti4xvD............Gc.. mcV0.MxuvBTuCfujKjySnbiney9..........2l28oTITs/...........Um3yuedc8tz42Ra9hwxv.k /6V0z5FAZ............oklrlkCx9yjW9wTJHz2Vz1...6U.0EHVM/.95lMWZ2.cxo7.EJ6lSJG.g5P D/U6m.6U.0kF.V1.RenfkF3.B3W3.cuE.06U.oI6K.UOAx8QI/EHVM/.zG3U.06.B3W3.gnMX7KG.oI6 K.Eim/6U.0EHVM/....U.06.wF0U.06.AX2.....lFaX.45................................. E....A....k.....2....A....EEh3aSdtqNU6oPs/kI371.......................k/9....... ...................wz...........BnAnAnAnkz1........wz0.......................... ................................................................................ .....................2.....3..../....6JOZpKMit4.plKM.A4..ALP.................... .....MU/4MU/4................E/E........o.2........yz........................... ...wz.........zD........kz1..................................................... ................................/....M....k.....4x4PYZaPb/GGiF56ExqR............ ..........U0.U............................2........8.pAnAnAnAnzDbyP39ekj3.2..... ...wz........................................................................... ............................................} |
lenord | February 23, 2011, 01:52:07 AM 9 hours! never seen an MB3D take more than 2-3 max no matter what size for a single render, what were your settings, that's crazy. Nice result though, especially like the details at the bottom. |
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