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Perfect Corner Spire--HELP ME PLZ!! | ||||||
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Description: Hey guys! I'm new to fractals and fractalforums. ![]() I know quite a bit for my short experience. I have even tried to use ollydbg to test changes in code. When I realize I may be trying too hard, I decided to focus on formula's. I would like to render more of what I see conceptually in mind, rather than accept what the program displays according to my most educated assumption. ![]() My question here is specific: Besides formula's and their relative settings, which other attributes must I consider in order to render an image that has a landscape of select formula's? further, which attributes must be considered in creating buildings or rendering custom objects and shapes? I believe knowing how the formula's work will help me model a more intentional end result. Maybe I was correct in my first attempt in interpreting assembly language to do it? Maybe it's both perspectives which reap such beautiful artwork? So far all I have been able to create are basic views of customs shapes and objects that I have intuitively constructed. I have been able to render animation. I know how to work the program. I would like to know how to make the program work for me.. I am learning in order to someday incorporate into 3D games but let's focus on the question! I wanna make cool art like you guys!!! ![]() Stats: Total Favorities: 0 View Who Favorited Filesize: 70.54kB Height: 660 Width: 480 Discussion Topic: View Topic Keywords: Mandelbulb MB3D Posted by: Crumb1 ![]() Rating: ![]() ![]() ![]() ![]() Image Linking Codes
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Crumb1 | January 15, 2017, 05:12:44 PM Mandelbulb3Dv18{ g.....g2...mN...w....2.....NcI.ggFh..zjKzbaQZq1EcL/lwOtW0wfaWE5V70iqzKeEd.MNXOxj ........................................kz1........Y./..................y.2...wD ...Uz6....UhZ.../M.0/.....EN/...R3....E3.....EF/uHYbYonD/..........m/dkpXm1....U z.....kD12..8..........wz.................................U0.....y1...sD...../.. .z1...sDYsAIxzzzjz1..........WAbUdisqcljRRxgCKosEwnYRydIKa5uzwPN9SaPRGyDFHQlSHA1 Iw1iNMIOip7tzqF/G0ZZtVyDU.....Y8N7............sD.6....sD..G.0................... .............oAnAt1...sD....zAISxqWX/...................................w....k1. .....4iSoz1.......kz.wzzz1.U..6.P....U5...EB....m....c3....F....6/...I1.....SF52 ...U.qFG9yzb2zzzQAEdzDa2M.6.pc..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0. .Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........s/...................E.2c.. zzzz.............0...................2./8.kzzzD............8.................... /EU0.wzzz1....................................2../UvNPcveeWiA./.yRiibHJJUk1f..XR SvBmx/2../UvNPcvQsLsUa3.ibhVi1bTV1OK.sSq4uCly3CcN/UvNPcvMwLsUa3.ibhVinqTV1OK.sSq 4uCkz3CcN/UvNPcv..EsUa3feeWCNqGQIJ36wk8EwyLsUa3f................................ E....6E.F2E.....I....2....kGVlKOAZaP1xKPWBpI37nQh/...................6k/.MU/4... .ok.1................/........zj................................................ ................................................................................ .....................2.....3....7....2YEjVbJHxJOXJaPm........................... .Q........U....................E........Uz1........wz...................kz1..... ...sz........................................................................... ................................} {Titel: PerfectCornersSpire} |
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