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Description: Dark beam's transformation gives nice extrusion effects.
Stats: Total Favorities: 0 View Who Favorited Filesize: 1.03MB Height: 2200 Width: 1600 Keywords: MandalyBox fragmentarium Posted by: knighty March 11, 2015, 01:15:49 PM Rating: by 6 members. Image Linking Codes
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Comments (4) | |
knighty | March 12, 2015, 08:12:48 PM ... Yes it is difficult to find such function. Thank you for the explanations. I'll rename my scripts to "non-mandalay" and "pseudo-mandalaybox". |
DarkBeam | March 11, 2015, 07:45:46 PM Well, x,y,z are orthogonal axis... Fractal formulas modify axis values normally. All goes fine as long as axis stay ortho... But if they become a linear combination of other ones something goes wrong Because fractal becomes stretched in some direction. See my older fractal; http://www.fractalforums.com/index.php?action=gallery;sa=view;id=17143 It had infinitely stretched squares, it was wrong. In fact they appeared ALL the times, with ALL julia seeds... Because I assigned wrongly max(x,y) to z, and similar things... That caused sometimes axis to become equal! I guess that happens when you do; vec3 p1=p; p.x=DBFold(p1,fo.x,g.x,w.x); p.y=DBFold(p1.yzx,fo.y,g.y,w.y); p.z=DBFold(p1.zxy,fo.z,g.z,w.z); return p; So, in some regions of 3d space, x becomes a sum of y and z... Or equal to z (or to y) Because after a dbfold you should update two axis value not just one I can only make a guess seeing your image and I can't really be sure. Because I (too) tried to catch the perfect formula without success. Seems complicated really. And the kifs works really like a charm and has infinite detail Plus, never seen a single cut... And it is very fast. So... I guess I'll keep it even if the fold isn't like I intended. |
knighty | March 11, 2015, 07:22:52 PM So it is not a mandalay? I'll have to verify the formulas. What do you mean by parallel axis? Anyway, I still like the extrusion effect. |
DarkBeam | March 11, 2015, 01:31:56 PM Thanks for the efforts you are putting I very appreciate. I see some zones lose fractal detail Are you sure axis aren't parallel in those zone? If they are parallel, it's an unwanted feature more than an effect Don't want to be rude - if so sorry |
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