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END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Check out the originating "3d Mandelbulb" thread here
 
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Power 9 Cos MandelbulbPower 4 Mandelbulb
Power 9 Cos Mandelbulb
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Description: public override void Init() { base.Init();if(GetString("intern.Formula.TempUpdateVal")!="48b015f8208ee8d0fb987a0304b48d8d"){SetParameterBulk("<Entry Key='Border.Max.x' Value='-0.00295259920191491' /><Entry Key='Border.Max.y' Value='-0.690868094010995' /><Entry Key='Border.Max.z' Value='0.000817591344160443' /><Entry Key='Border.Max.zz' Value='0' /><Entry Key='Border.Min.x' Value='-0.00475188186983409' /><Entry Key='Border.Min.y' Value='-0.692667376677141' /><Entry Key='Border.Min.z' Value='-0.000981691323758741' /><Entry Key='Border.Min.zz' Value='0' /><Entry Key='Formula.Mandelbulb.Pow1' Value='' /><Entry Key='Formula.Mandelbulb.Pow2' Value='' /><Entry Key='Formula.Mandelbulb.Pow3' Value='' /><Entry Key='Formula.Static.Cycles' Value='70' /><Entry Key='Formula.Static.Formula' Value='-1' /><Entry Key='Formula.Static.jx' Value='0' /><Entry Key='Formula.Static.jy' Value='0' /><Entry Key='Formula.Static.jz' Value='0' /><Entry Key='Formula.Static.jzz' Value='0' /><Entry Key='Formula.Static.MinCycle' Value='0' /><Entry Key='Formula.VecRot.Angle1Mult' Value='2' /><Entry Key='Formula.VecRot.Angle1Rot' Value='2' /><Entry Key='Formula.VecRot.Angle1Type' Value='5' /><Entry Key='Formula.VecRot.Angle2Mul' Value='_not_used' /><Entry Key='Formula.VecRot.Angle2Mult' Value='1' /><Entry Key='Formula.VecRot.Angle2Rot' Value='1' /><Entry Key='Formula.VecRot.Angle2Type' Value='2' /><Entry Key='Formula.VecRot.Angle3Mult' Value='1' /><Entry Key='Formula.VecRot.Angle3Rot' Value='2' /><Entry Key='Formula.VecRot.Angle3Type' Value='1' /><Entry Key='Formula.VecRot.Mult1' Value='2' /><Entry Key='Formula.VecRot.Mult2' Value='0' /><Entry Key='Formula.VecRot.Mult3' Value='2' /><Entry Key='Formula.VecRot.Power' Value='2' /><Entry Key='Transformation.3.AngleX' Value='0' /><Entry Key='Transformation.3.AngleY' Value='0' /><Entry Key='Transformation.3.AngleZ' Value='0' /><Entry Key='Transformation.3.CenterX' Value='0' /><Entry Key='Transformation.3.CenterY' Value='0' /><Entry Key='Transformation.3.CenterZ' Value='0' /><Entry Key='Transformation.AngleX' Value='0' /><Entry Key='Transformation.AngleY' Value='0' /><Entry Key='Transformation.AngleZ' Value='0' /><Entry Key='Transformation.Camera.AngleX' Value='0' /><Entry Key='Transformation.Camera.AngleY' Value='0' /><Entry Key='Transformation.Camera.AngleZ' Value='50' /><Entry Key='Transformation.Perspective.Cameraposition' Value='0.6' /><Entry Key='Transformation.Stereo.Angle' Value='-9' /><Entry Key='Transformation.Stereo.EyeDistance' Value='0.5' /><Entry Key='View.Height' Value='1200' /><Entry Key='View.Perspective' Value='0' /><Entry Key='View.Width' Value='1200' /><Entry Key='intern.Formula.TempUpdateVal' Value='48b015f8208ee8d0fb987a0304b48d8d' />");} additionalPointInfo=new AdditionalPointInfo(); gr1=GetDouble("Formula.Static.Cycles"); int tempGr=(int)gr1; gr1=gr1- tempGr; gr1=1-gr1; gr1*=2.4;}double gr1=0;public override long InSet(double ar, double ai, double aj, double br, double bi, double bj, double bk, long zkl, bool invers) { double aar, aai, aaj; long tw; int n; int pow = 9; double gr =Math.Pow(10,gr1)+1.0; double theta, phi; double r_n = 0; aar = ar * ar; aai = ai * ai; aaj = aj * aj; tw = 0L; double r = Math.Sqrt(aar + aai + aaj); double phi_pow,theta_pow,sin_theta_pow,rn_sin_theta_pow; additionalPointInfo.red=0; additionalPointInfo.green=0; additionalPointInfo.blue=0; for (n = 1; n < zkl; n++) { theta = Math.Atan2(Math.Sqrt(aar + aai), aj); phi = Math.Atan2(ai, ar); r_n = Math.Pow(r, pow); phi_pow=phi*pow; theta_pow=theta*pow; sin_theta_pow=Math.Sin(theta_pow); rn_sin_theta_pow=r_n* sin_theta_pow; ar = rn_sin_theta_pow * Math.Cos(phi_pow)+br; ai = rn_sin_theta_pow * Math.Sin(phi_pow)+bi; aj = r_n * Math.Cos(theta_pow)+bj; aar = ar * ar; aai = ai * ai; aaj = aj * aj; r = Math.Sqrt(aar + aai + aaj); additionalPointInfo.red+=aar/r; additionalPointInfo.green+=aai/r; additionalPointInfo.blue+=aaj/r; if (r > gr) { tw = n; break; } } if (invers) { if (tw == 0) tw = 1; else tw = 0; } return (tw);}
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Filesize: 251.81kB
Height: 1200 Width: 1200
Keywords: Mandelbulb Gestaltlupe Spiral 
Posted by: trafassel May 28, 2013, 10:48:06 PM

Rating: **** by 1 members.

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LMarkoya
Strange Attractor
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Posts: 282



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May 29, 2013, 01:30:02 AM
THere are so many beautiful forms in there...wild, what program are the params for?
Beautiful

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