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bloom test | ||||||
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Description: large image bloom test
Stats: Total Favorities: 0 View Who Favorited Filesize: 3.19MB Height: 2160 Width: 3840 Discussion Topic: View Topic Keywords: Fragmentarium Mandel Menger bulb box Posted by: 3dickulus April 11, 2016, 07:59:09 AM Rating: by 4 members. Image Linking Codes
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Comments (2) | |
3dickulus | April 16, 2016, 10:54:42 PM you need the new hyper space connection with infinite channel selection CJR confirms the formula Code: BloomTaps *= sqrt( (GUIviewX*GUIviewY) / (finalImageSizeX*finalImageSizeY) ) works for getting the same bloom effect in large renders that you see in the GUI view, this also gets the right value for the BloomTaps multiplier Code: BloomTaps *= (finalImageSizeX/GUIviewX) the only problem is that the TilePadding must be large enough to cover the extent of the bloom radius, for this image the padding was 100% and the tile size was 768x432 |
Caleidoscope | April 14, 2016, 08:54:30 AM My tv is broken could you fix it please? It is just somewhere in the galaxy |
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