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coloured entranceAztec gardenThe big picture
Aztec garden
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Height: 797 Width: 798
Posted by: Tglad February 02, 2010, 03:40:52 AM

Rating: **** by 1 members.

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Comments (5) rss
Tglad
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February 15, 2010, 01:25:28 AM
Hey thanks David, I'll try that AA method, sounds a lot simpler.
David Makin
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February 13, 2010, 01:25:21 PM
UF does AA if you use "Render to disk" - you can set the over-sampling level and conditions too.
As to the bushy trees and other such rendering artefacts - try increasing the bailout to say 65536 or 10,000 - that should improve things (at some cost in speed). Note that you may need to reduce the Solid Threshold when you do so.
Jesse
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February 12, 2010, 09:02:32 PM
Agree, some incorrectness can turn on the imagination and fill it with life. I like it as it is.
Tglad
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February 12, 2010, 02:43:31 AM
Yes, I don't have decent picture editing software and UF doesn't do anti-aliasing as far as I know. But I'm beginning to perfect a technique of rendering hi res, softening the image and sampling it down to about 1280, then adjusting the compression to just sit under 512kb smiley
Incidentally, the bushy trees are actually a rendering artefact I think, nothing should stick up from the surface.
Jesse
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February 11, 2010, 09:43:34 PM
I like this viewpoint, maybe more anti-aliasing to get more details?  smiley

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