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Brute RotJulia | ||||||
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Description: A Julia rotated on 3D space at each iteration, rendered with Fragmentarium's new brute-force raytracer: http://www.fractalforums.com/3d-fractal-generation/rendering-3d-fractals-without-distance-estimators/ It can't do large renders, but it's excelent for trying out formulas without using a distance estimator, something I always wanted to have. Also it works fast enough for interactive parameter tweaking. Thanks Syntopia!! Stats: Total Favorities: 0 View Who Favorited Filesize: 152.66kB Height: 700 Width: 1000 Discussion Topic: View Topic Keywords: fragmentarium rotjulia bruteraytracer Posted by: Kali October 01, 2012, 07:38:29 AM Rating: by 4 members. Image Linking Codes
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Comments (2) | |
taurus | October 01, 2012, 12:28:16 PM impressing, you once again managed, to combine a demo/test scene with an awesome look. i follow syntopias thread about that new tracer quite interested, cause it puts also semi-educated people (like me) in the position to test formulas. @Joldos when i understood right, this brute force tracer is not optimized to exact results or´high quality. it is optimized to provide acceptable quality at still interactive speed. when i look at your image Kali, it was successful. |
Tahyon | October 01, 2012, 11:56:18 AM great render ...Vray has that brute force option too , is perfect but time consuming , instead there si tricks on rendering preserving qualitty and much faster by combining Iradiance map and Light Cache and more rendering techniques too , but brute force it always offers the best quality ! |
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