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dirty jungle | ||||||
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Description: just a quick and dirty implementation of the new volumetric light. used a parameter ported from mandelbulber. some facts: 1 x directional volumetric light resolution - 1024 x 768 / 3 x Antialiasing time to render: around 1:20 h on a 6 core amd system time for volumetric light map: below 10 minutes everyone ever calculated volumetric lights in mandelbulber will have wet eyes at this point. I can only guess how long this would have been taking in buddhis package (I never tried this resolution) somewhat between 24 and 48 hours... the quality seems to be at least coequal. the control over effect is pretty easy. so I can only say: very well done jesse - you proved, that this effect is possible in an acceptable time. side note: no issues about stability noticed Stats: Total Favorities: 0 View Who Favorited Filesize: 273.7kB Height: 768 Width: 1024 Discussion Topic: View Topic Keywords: mandelbox taurus torsten stier mandelbulb3d vlumetric light Posted by: taurus April 08, 2013, 10:23:51 PM Rating: by 2 members. Image Linking Codes
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Comments (2) | |
dainbramage | April 09, 2013, 05:30:51 AM Excellent implementation of this awesome new feature Torsten! Thanks Jesse! |
weavers | April 08, 2013, 11:52:57 PM _____________ Greetings and Salutations again, Master Tauruss66 experimentations constrained displacement of that which has not been done before opens up upper and lower boundaries to exciting new image attainment, enthralling us you do, thank you so much for the effort and your research. |
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