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Author Topic: IFS Tree  (Read 857 times)
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BlooD2oo1
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« on: November 03, 2013, 10:50:12 AM »

IFS Tree



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=15091

VRay, Photoshop
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Dinkydau
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« Reply #1 on: November 03, 2013, 11:44:41 AM »

awesome
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Pauldelbrot
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pderbyshire2
« Reply #2 on: November 03, 2013, 01:34:34 PM »

Gorgeous. This could work as a movie special effect. Maybe Cameron will want it to put into Avatar II. wink

The technology has come a long way...
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eiffie
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« Reply #3 on: November 03, 2013, 03:23:03 PM »

Very cool.
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PK
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« Reply #4 on: November 07, 2013, 01:42:09 AM »

Really impressive result!
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taurus
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« Reply #5 on: November 07, 2013, 10:56:06 AM »

Agree, very impressive render. But how is it generated? Wasn't aware, that vray or Photoshop can make IFSes...
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kallisti
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« Reply #6 on: November 07, 2013, 06:34:26 PM »

WOW. shocked
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Tim Emit
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« Reply #7 on: November 08, 2013, 12:22:55 AM »

lovely example of Cedrus atlantica' pendula contorta'  .. be nice to know if it's an export from a 3Dfractal prog or replicated through mograph or similar in a C4D type program.. nice to see organics like this
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cKleinhuis
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« Reply #8 on: November 08, 2013, 12:37:01 AM »

it really is a nice example,  but isnt speed-tree providing such trees already ?!
http://www.speedtree.com/
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taurus
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« Reply #9 on: November 08, 2013, 09:52:10 AM »

it really is a nice example,  but isnt speed-tree providing such trees already ?!
http://www.speedtree.com/

Yeah and http://xfrog.com/ does as well, but both do it for a lot of Bucks. That's why I was asking. Vray and Photoshop seemed not enough...
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when life offers you a lemon, get yourself some salt and tequila!
eiffie
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« Reply #10 on: November 08, 2013, 05:57:20 PM »

A program like StructureSynth could build something similar (not sure what level of detail it can handle) but you need to find the formula.
It is branching spirals but each branch seems to point a bit more towards the ground to give the illusion of gravity.

I want a DE!
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Syntopia
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« Reply #11 on: November 08, 2013, 06:08:49 PM »

A program like StructureSynth could build something similar (not sure what level of detail it can handle) but you need to find the formula.
It is branching spirals but each branch seems to point a bit more towards the ground to give the illusion of gravity.

I want a DE!

It is not too hard to come up with a formula for a tree (see e.g. this old blog post: http://blog.hvidtfeldts.net/index.php/2008/12/grammars-for-generative-art-part-ii/), but I'm pretty sure Structure Synth can't handle the complexity in the above image. Also, the gravity thing helps a lot, and that is not something you can do in Structure Synth.
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