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Author Topic: The Purpose of 'Mobius' & 'Mobius Inverse' Pre/Post Transforms in Chaotica  (Read 1648 times)
Description: Not sure if I'm missing something.
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« on: September 04, 2015, 08:48:31 PM »

So I've been noticing that Chaotica, when creating New Random Worlds always applies a Pre-Transform of 'Mobius' and a Post-Transform of 'Mobius Inverse', with the exact opposite parameters. (negative numbers instead of positive).

But when you create a new Iterator, it doesn't have these, for whatever reason.

I've found that you can start tweaking these values and it's a quick way to get small-scale variations on a fractal. This is a neat function, but is it the only function here? Trying to Google this leads to a wormhole of mathematics.


Does anyone have any background on these guys or their function, as it applies, practically, to fractals?

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