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Author Topic: dirty jungle  (Read 575 times)
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Fractal Supremo
Posts: 1175

profile.php?id=1339106810 @taurus_arts_66
« on: April 08, 2013, 10:23:51 PM »

dirty jungle


just a quick and dirty implementation of the new volumetric light. used a parameter ported from mandelbulber.
some facts:
1 x directional volumetric light
resolution - 1024 x 768 / 3 x Antialiasing
time to render: around 1:20 h on a 6 core amd system
time for volumetric light map: below 10 minutes

everyone ever calculated volumetric lights in mandelbulber will have wet eyes at this point. I can only guess how long this would have been taking in buddhis package (I never tried this resolution) somewhat between 24 and 48 hours...

the quality seems to be at least coequal. the control over effect is pretty easy.

so I can only say: very well done jesse - you proved, that this effect is possible in an acceptable time.

side note: no issues about stability noticed  O K !! thank you post swing O K !!

when life offers you a lemon, get yourself some salt and tequila!
Fractal Phenom
Posts: 434

« Reply #1 on: April 08, 2013, 11:51:28 PM »

_______________________________________________________________________________________________________________________ ___________________

Greetings and Salutations again, Master Tauruss66 experimentations constrained displacement of that which has not been done before opens up upper and lower boundaries to exciting new image attainment, enthralling us you do, thank you so much for the effort and your research.

the Fractal Forums the possibilities are infinite

« Last Edit: April 08, 2013, 11:55:33 PM by weavers » Logged
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